Module: wibox.layout.manual
A layout with widgets added at specific positions.
Use cases include desktop icons, complex custom composed widgets, a floating client layout and fine grained control over the output.
Usage:
local w1, w2 = generic_widget(), generic_widget() w1.point = {x=75,y=5} w1.text = "first" w1.forced_width = 50 w2.text = "second" w2.point = function(geo, args) -- Bottom right return { x = args.parent.width-geo.width, y = args.parent.height-geo.height } end wibox.layout { w1, w2, generic_widget("third"), layout = wibox.layout.manual }
Class Hierarchy
- gears.object
-
- wibox.widget.base
-
- wibox.layout.manual
Info:
- Copyright: 2016 Emmanuel Lepage Vallee
-
Originally authored by: Emmanuel Lepage Vallee
(Full contributors list available on our github project)
Constructors
wibox.layout.manual (...) | Create a manual layout. |
Object methods
:add (...) | Add some widgets to the given stack layout. | |
:remove (index) -> boolean | Remove a widget from the layout. | |
:insert (index, widget) -> boolean |
Insert a new widget in the layout at position index .
|
|
:remove_widgets (...) -> boolean | Remove one or more widgets from the layout. | |
:add_at (widget, point) | Add a widget at a specific point. | |
:move (index, point) | Move a widget (by index). | |
:move_widget (widget, point) | Move a widget. | |
:set (index, widget2) -> boolean | Set a widget at a specific index, replacing the current one. | |
:replace_widget (widget, widget2, recursive) -> boolean |
Replace the first instance of widget in the layout with widget2 .
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|
:swap (index1, index2) -> boolean | Swap 2 widgets in a layout. | |
:swap_widgets (widget1, widget2, recursive) -> boolean | Swap 2 widgets in a layout. | |
:reset () | Reset the layout. | |
:add_button (button) | Add a new awful.button to this widget. | Inherited from wibox.widget.base |
:emit_signal_recursive (signal_name, ...) | Emit a signal and ensure all parent widgets in the hierarchies also forward the signal. | Inherited from wibox.widget.base |
:index (widget, recursive, ...) -> (number, widget, table) | Get the index of a widget. | Inherited from wibox.widget.base |
:connect_signal (name, func) | Connect to a signal. | Inherited from gears.object |
:weak_connect_signal (name, func) | Connect to a signal weakly. | Inherited from gears.object |
:disconnect_signal (name, func) | Disconnect from a signal. | Inherited from gears.object |
:emit_signal (name, ...) | Emit a signal. | Inherited from gears.object |
Object properties
children | table | Get or set the children elements. | Inherited from wibox.widget.base |
all_children | table | Get all direct and indirect children widgets. | Inherited from wibox.widget.base |
forced_height | number or nil | Force a widget height. | Inherited from wibox.widget.base |
forced_width | number or nil | Force a widget width. | Inherited from wibox.widget.base |
opacity | number | The widget opacity (transparency). | Inherited from wibox.widget.base |
visible | boolean | The widget visibility. | Inherited from wibox.widget.base |
buttons | table | The widget buttons. | Inherited from wibox.widget.base |
Signals
widget::layout_changed | When the layout (size) change. | Inherited from wibox.widget.base |
widget::redraw_needed | When the widget content changed. | Inherited from wibox.widget.base |
button::press | When a mouse button is pressed over the widget. | Inherited from wibox.widget.base |
button::release | When a mouse button is released over the widget. | Inherited from wibox.widget.base |
mouse::enter | When the mouse enter a widget. | Inherited from wibox.widget.base |
mouse::leave | When the mouse leave a widget. | Inherited from wibox.widget.base |
Constructors
- 🔗 wibox.layout.manual (...)
-
Create a manual layout.
Parameters:
Name Type(s) Description ... table Widgets to add to the layout.
Object methods
- 🔗 :add (...)
-
Add some widgets to the given stack layout.
Parameters:
Name Type(s) Description ... widget Widgets that should be added - 🔗 :remove (index) -> boolean
-
Remove a widget from the layout.
Parameters:
Name Type(s) Description index number The widget index to remove Returns:
-
boolean
index If the operation is successful
- 🔗 :insert (index, widget) -> boolean · 1 signal
-
Insert a new widget in the layout at position
index
.Parameters:
Name Type(s) Description index number The position widget widget The widget Returns:
-
boolean
If the operation is successful.
Click to display more Emit signals:
widget::inserted
self
widget
The fixed layout.widget
widget
index The inserted widget.count
number
The widget count.
- 🔗 :remove_widgets (...) -> boolean
-
Remove one or more widgets from the layout.
The last parameter can be a boolean, forcing a recursive seach of the widget(s) to remove.
Parameters:
Name Type(s) Description ... widget Widgets that should be removed (must at least be one) Returns:
-
boolean
If the operation is successful
- 🔗 :add_at (widget, point)
-
Add a widget at a specific point.
The point can either be a function or a table. The table follow the generic geometry format used elsewhere in Awesome.
- x: The horizontal position.
- y: The vertical position.
- width: The width.
- height: The height.
If a function is used, it follows the same prototype as awful.placement functions.
- geo:
- x: The horizontal position (always 0).
- y: The vertical position (always 0).
- width: The width.
- height: The height.
- geometry: A function to get or set the geometry (for compatibility). The function is compatible with the awful.placement prototype.
- args:
- parent The layout own geometry
- x: The horizontal position (always 0).
- y: The vertical position (always 0).
- width: The width.
- height: The height.
- geometry: A function to get or set the geometry (for compatibility) The function is compatible with the awful.placement prototype.
- parent The layout own geometry
Parameters:
Name Type(s) Description widget widget The widget. point table or function Either an {x=x,y=y}
table or a function returning the new geometry.Usage:
local l = wibox.layout { layout = wibox.layout.manual } -- -- Option 1: Set the point directly in the widget local w1 = generic_widget() w1.point = {x=75, y=5} w1.text = "first" w1.forced_width = 50 l:add(w1) -- -- Option 2: Set the point directly in the widget as a function local w2 = generic_widget() w2.text = "second" w2.point = function(geo, args) return { x = args.parent.width - geo.width, y = 0 } end l:add(w2) -- -- Option 3: Set the point directly in the widget as an awful.placement -- function. local w3 = generic_widget() w3.text = "third" w3.point = awful.placement.bottom_right l:add(w3) -- -- Option 4: Use
:add_at
instead of using the.point
property. This works -- with all 3 ways to define the point. -- function. local w4 = generic_widget() w4.text = "fourth" l:add_at(w4, awful.placement.centered + awful.placement.maximize_horizontally) - 🔗 :move (index, point)
-
Move a widget (by index).
Parameters:
Name Type(s) Description index number The widget index. point table or function A new point value. See also:
add_at Add a widget at a specific point. object methods - 🔗 :move_widget (widget, point)
-
Move a widget.
Parameters:
Name Type(s) Description widget widget The widget. point table or function A new point value. See also:
add_at Add a widget at a specific point. object methods Usage:
local l = wibox.layout { layout = wibox.layout.manual } -- local w1 = generic_widget() w1.point = {x=75, y=5} w1.text = "first" w1.forced_width = 50 l:add(w1) l:move_widget(w1, awful.placement.bottom_right)
- 🔗 :set (index, widget2) -> boolean · 1 signal
-
Set a widget at a specific index, replacing the current one.
Parameters:
Name Type(s) Description index number A widget or a widget index widget2 widget The widget to replace the previous one with Returns:
-
boolean
Returns
true
if the widget was replaced successfully,false
otherwise.
Click to display more Emit signals:
widget::replaced
self
widget
The layout.widget
widget
The inserted widget.previous
widget
The previous widget.index
number
The replaced index.
- 🔗 :replace_widget (widget, widget2, recursive) -> boolean · 1 signal
-
Replace the first instance of
widget
in the layout withwidget2
.Parameters:
Name Type(s) Description Default value widget widget The widget to replace Not applicable widget2 widget The widget to replace widget
withNot applicable recursive Optional boolean Recurse into all compatible layouts to find the widget. false
Returns:
-
boolean
Returns
true
if the widget was replaced successfully,false
otherwise.
Click to display more Emit signals:
widget::replaced
self
widget
The layout.widget
widget
index The inserted widget.previous
widget
The previous widget.index
number
The replaced index.
- 🔗 :swap (index1, index2) -> boolean · 1 signal
-
Swap 2 widgets in a layout.
Parameters:
Name Type(s) Description index1 number The first widget index index2 number The second widget index Returns:
-
boolean
Returns
true
if the widget was replaced successfully,false
otherwise.
Click to display more Emit signals:
widget::swapped
self
widget
The layout.widget1
widget
The first widget.widget2
widget
The second widget.index1
number
The first index.index1
number
The second index.
- 🔗 :swap_widgets (widget1, widget2, recursive) -> boolean · 1 signal
-
Swap 2 widgets in a layout.
If
widget1
is present multiple time, only the first instance is swapped.Calls set internally, so the signal
widget::replaced
is emitted for both widgets as well.Parameters:
Name Type(s) Description Default value widget1 widget The first widget Not applicable widget2 widget The second widget Not applicable recursive Optional boolean Recurse into all compatible layouts to find the widget. false
Returns:
-
boolean
Returns
true
if the widget was replaced successfully,false
otherwise.See also:
set Set a widget at a specific index, replacing the current one. object methods
Click to display more Emit signals:
widget::swapped
self
widget
The layout.widget1
widget
The first widget.widget2
widget
The second widget.index1
number
The first index.index1
number
The second index.
- 🔗 :reset () · 1 signal
-
Reset the layout. This removes all widgets from the layout.
Click to display more Emit signals:
widget::reset
self
widget
The layout.
- 🔗 :add_button (button) · Inherited from wibox.widget.base
-
Add a new awful.button to this widget.
Parameters:
Name Type(s) Description button awful.button The button to add. - 🔗 :emit_signal_recursive (signal_name, ...) · Inherited from wibox.widget.base
-
Emit a signal and ensure all parent widgets in the hierarchies also forward the signal.
This is useful to track signals when there is a dynamic set of containers and layouts wrapping the widget.
Note that this function has some flaws:
- The signal is only forwarded once the widget tree has been built. This happens after all currently scheduled functions have been executed. Therefore, it will not start to work right away.
- In case the widget is present multiple times in a single widget tree, this function will also forward the signal multiple times (once per upward tree path).
- If the widget is removed from the widget tree, the signal is still forwarded for some time, similar to the first case.
Parameters:
Name Type(s) Description signal_name string ... Other arguments - 🔗 :index (widget, recursive, ...) -> (number, widget, table) · Inherited from wibox.widget.base
-
Get the index of a widget.
Parameters:
Name Type(s) Description widget widget The widget to look for. recursive Optional boolean Recursively check accross the sub-widgets hierarchy. ... Optional widget Additional widgets to add at the end of the sub-widgets hierarchy "path". Returns:
- number The widget index.
- widget The parent widget.
- table The hierarchy path between "self" and "widget".
- 🔗 :connect_signal (name, func) · Inherited from gears.object
-
Connect to a signal.
Usage example output:
In slot [obj] nil nil nil In slot [obj] foo bar 42
Parameters:
Name Type(s) Description name string The name of the signal. func function The callback to call when the signal is emitted. Usage:
local o = gears.object{} -- Function can be attached to signals local function slot(obj, a, b, c) print("In slot", obj, a, b, c) end o:connect_signal("my_signal", slot) -- Emitting can be done without arguments. In that case, the object will be -- implicitly added as an argument. o:emit_signal "my_signal" -- It is also possible to add as many random arguments are required. o:emit_signal("my_signal", "foo", "bar", 42) -- Finally, to allow the object to be garbage collected (the memory freed), it -- is necessary to disconnect the signal or use
weak_connect_signal
o:disconnect_signal("my_signal", slot) -- This time, theslot
wont be called as it is no longer connected. o:emit_signal "my_signal" - 🔗 :weak_connect_signal (name, func) · Inherited from gears.object
-
Connect to a signal weakly.
This allows the callback function to be garbage collected and automatically disconnects the signal when that happens. Warning: Only use this function if you really, really, really know what you are doing.
Parameters:
Name Type(s) Description name string The name of the signal. func function The callback to call when the signal is emitted. - 🔗 :disconnect_signal (name, func) · Inherited from gears.object
-
Disconnect from a signal.
Parameters:
Name Type(s) Description name string The name of the signal. func function The callback that should be disconnected. - 🔗 :emit_signal (name, ...) · Inherited from gears.object
-
Emit a signal.
Parameters:
Name Type(s) Description name string The name of the signal ... Extra arguments for the callback functions. Each connected function receives the object as first argument and then any extra arguments that are given to emit_signal()
Object properties
- 🔗 children table · Inherited from wibox.widget.base
-
Get or set the children elements.
Constraints:
Default value : {}
Table content : A list of wibox.widget. See also:
wibox.widget.base.all_children - 🔗 all_children table · Inherited from wibox.widget.base
-
Get all direct and indirect children widgets.
This will scan all containers recursively to find widgets
Warning: This method it prone to stack overflow if there is a loop in the
widgets hierarchy. A hierarchy loop is when a widget, or any of its
children, contain (directly or indirectly) itself.
Constraints:
Default value : {}
Table content : A list of wibox.widget. See also:
wibox.widget.base.children - 🔗 forced_height number or nil · Inherited from wibox.widget.base
-
Force a widget height.
Constraints:
Default value : nil
Type description: nil : Let the layout decide the height. Usually using the widget native height. number : Enforce a number of pixels. Unit : pixel Negative allowed : false See also:
wibox.widget.base.forced_width - 🔗 forced_width number or nil · Inherited from wibox.widget.base
-
Force a widget width.
Constraints:
Default value : nil
Type description: nil : Let the layout decide the width. Usually using the widget native width. number : Enforce a number of pixels. Unit : pixel Negative allowed : false See also:
wibox.widget.base.forced_height - 🔗 opacity number · Inherited from wibox.widget.base
-
The widget opacity (transparency).
Constraints:
Default value : 1.0
Unit : A gradient between transparent ( 0.0
) and opaque (1.0
).Minimum value : 0.0 Maximum value : 1.0 See also:
wibox.widget.base.visible - 🔗 visible boolean · Inherited from wibox.widget.base
-
The widget visibility.
Constraints:
Default value : true
Valid values : true
orfalse
.See also:
wibox.widget.base.opacity - 🔗 buttons table · Inherited from wibox.widget.base
-
The widget buttons.
The table contains a list of awful.button objects.
Constraints:
Default value : {}
Table content : A list of awful.button. See also:
awful.button Create easily new buttons objects ignoring certain modifiers. module
Signals
- 🔗 widget::layout_changed · Inherited from wibox.widget.base
-
When the layout (size) change.
This signal is emitted when the previous results of
:layout()
and:fit()
are no longer valid. Unless this signal is emitted,:layout()
and:fit()
must return the same result when called with the same arguments.See also:
widget::redraw_needed When the widget content changed. signals - 🔗 widget::redraw_needed · Inherited from wibox.widget.base
-
When the widget content changed.
This signal is emitted when the content of the widget changes. The widget will
be redrawn, it is not re-layouted. Put differently, it is assumed that
:layout()
and:fit()
would still return the same results as before.See also:
widget::layout_changed When the layout (size) change. signals - 🔗 button::press · Inherited from wibox.widget.base
-
When a mouse button is pressed over the widget.
Arguments:
Name Type(s) Description self table The current object instance itself. lx number The horizontal position relative to the (0,0) position in the widget. ly number The vertical position relative to the (0,0) position in the widget. button number The button number. mods table The modifiers (mod4, mod1 (alt), Control, Shift) find_widgets_result table The entry from the result of wibox:find_widgets for the position that the mouse hit. drawable wibox.drawable The drawable containing the widget. widget widget The widget being displayed. hierarchy wibox.hierarchy The hierarchy managing the widget's geometry. x number An approximation of the X position that the widget is visible at on the surface. y number An approximation of the Y position that the widget is visible at on the surface. width number An approximation of the width that the widget is visible at on the surface. height number An approximation of the height that the widget is visible at on the surface. widget_width number The exact width of the widget in its local coordinate system. widget_height number The exact height of the widget in its local coordinate system. See also:
mouse Manipulate and inspect the mouse cursor. module - 🔗 button::release · Inherited from wibox.widget.base
-
When a mouse button is released over the widget.
Arguments:
Name Type(s) Description self table The current object instance itself. lx number The horizontal position relative to the (0,0) position in the widget. ly number The vertical position relative to the (0,0) position in the widget. button number The button number. mods table The modifiers (mod4, mod1 (alt), Control, Shift) find_widgets_result table The entry from the result of wibox:find_widgets for the position that the mouse hit. drawable wibox.drawable The drawable containing the widget. widget widget The widget being displayed. hierarchy wibox.hierarchy The hierarchy managing the widget's geometry. x number An approximation of the X position that the widget is visible at on the surface. y number An approximation of the Y position that the widget is visible at on the surface. width number An approximation of the width that the widget is visible at on the surface. height number An approximation of the height that the widget is visible at on the surface. widget_width number The exact width of the widget in its local coordinate system. widget_height number The exact height of the widget in its local coordinate system. See also:
mouse Manipulate and inspect the mouse cursor. module - 🔗 mouse::enter · Inherited from wibox.widget.base
-
When the mouse enter a widget.
Arguments:
Name Type(s) Description self table The current object instance itself. find_widgets_result table The entry from the result of wibox:find_widgets for the position that the mouse hit. drawable wibox.drawable The drawable containing the widget. widget widget The widget being displayed. hierarchy wibox.hierarchy The hierarchy managing the widget's geometry. x number An approximation of the X position that the widget is visible at on the surface. y number An approximation of the Y position that the widget is visible at on the surface. width number An approximation of the width that the widget is visible at on the surface. height number An approximation of the height that the widget is visible at on the surface. widget_width number The exact width of the widget in its local coordinate system. widget_height number The exact height of the widget in its local coordinate system. See also:
mouse Manipulate and inspect the mouse cursor. module - 🔗 mouse::leave · Inherited from wibox.widget.base
-
When the mouse leave a widget.
Arguments:
Name Type(s) Description self table The current object instance itself. find_widgets_result table The entry from the result of wibox:find_widgets for the position that the mouse hit. drawable wibox.drawable The drawable containing the widget. widget widget The widget being displayed. hierarchy wibox.hierarchy The hierarchy managing the widget's geometry. x number An approximation of the X position that the widget is visible at on the surface. y number An approximation of the Y position that the widget is visible at on the surface. width number An approximation of the width that the widget is visible at on the surface. height number An approximation of the height that the widget is visible at on the surface. widget_width number The exact width of the widget in its local coordinate system. widget_height number The exact height of the widget in its local coordinate system. See also:
mouse Manipulate and inspect the mouse cursor. module