Module: awful.tooltip
Tooltip module for awesome objects.
A tooltip is a small hint displayed when the mouse cursor
hovers over a specific item.
In awesome, a tooltip can be linked with almost any
object having a :connect_signal()
method and receiving
mouse::enter
and mouse::leave
signals.
How to create a tooltip?
local mytextclock = wibox.widget.textclock() local myclock_t = awful.tooltip { objects = { mytextclock }, timer_function = function() return os.date("Today is %A %B %d %Y\nThe time is %T") end, }
Alternatively, you can use mouse::enter
signal:
local mytextclock = wibox.widget.textclock() local myclock_t = awful.tooltip { } myclock_t:add_to_object(mytextclock) mytextclock:connect_signal("mouse::enter", function() myclock_t.text = os.date("Today is %A %B %d %Y\nThe time is %T") end)
How to create a tooltip without objects?
local tt = awful.tooltip { text = "A tooltip!", visible = true, } tt.bg = beautiful.bg_normal
How to add the same tooltip to multiple objects?
myclock_t:add_to_object(obj1) myclock_t:add_to_object(obj2)
Now the same tooltip is attached to myclock
, obj1
, obj2
.
How to remove a tooltip from several objects?
myclock_t:remove_from_object(obj1) myclock_t:remove_from_object(obj2)
Now the same tooltip is only attached to myclock
.
Class Hierarchy
- wibox
-
- awful.tooltip
Info:
- Copyright: 2009 Sébastien Gross
-
Originally authored by: Sébastien Gross <seb•ɱɩɲʋʃ•awesome•ɑƬ•chezwam•ɖɵʈ•org>
(Full contributors list available on our github project)
Constructors
awful.tooltip {[args]} | Create a new tooltip and link it to a widget. |
Object properties
wibox | wibox | The wibox containing the tooltip widgets. | |
visible | boolean | Is the tooltip visible? | |
align | string or nil | The horizontal alignment. | |
shape | shap or nil | The shape of the tooltip window. | |
mode | string | Set the tooltip positioning mode. | |
preferred_positions | table |
The preferred positions when in outside mode.
|
|
preferred_alignments | table |
The preferred alignment when using the outside mode.
|
|
text | string | Change displayed text. | |
markup | string | Change displayed markup. | |
timeout | number | Change the tooltip's update interval. | |
margins | number or table | Set all margins around the tooltip textbox. | |
border_width | number or nil | The border width. | |
border_color | color or nil | The border color. | |
margins_leftright | number | Set the margins around the left and right of the tooltip textbox. | |
margins_topbottom | number | Set the margins around the top and bottom of the tooltip textbox. | |
gaps | number or table or nil | Set the margins between the tooltip and its parent. | |
ontop | boolean | On top of other windows. | Inherited from wibox |
cursor | string or nil | The mouse cursor. | Inherited from wibox |
opacity | number | The opacity of the wibox, between 0 and 1. | Inherited from wibox |
type | string | The window type (desktop, normal, dock, ...). | Inherited from wibox |
x | integer | The x coordinates. | Inherited from wibox |
y | integer | The y coordinates. | Inherited from wibox |
width | integer | The width of the wibox. | Inherited from wibox |
height | integer | The height of the wibox. | Inherited from wibox |
screen | screen | The wibox screen. | Inherited from wibox |
widget | widget or nil | The widget that the wibox displays. | Inherited from wibox |
window | string | The X window id. | Inherited from wibox |
shape_bounding | surface._native | The wibox's bounding shape as a (native) cairo surface. | Inherited from wibox |
shape_clip | surface._native | The wibox's clip shape as a (native) cairo surface. | Inherited from wibox |
shape_input | surface._native | The wibox's input shape as a (native) cairo surface. | Inherited from wibox |
input_passthrough | boolean | Forward the inputs to the client below the wibox. | Inherited from wibox |
buttons | table | Get or set mouse buttons bindings to a wibox. | Inherited from wibox |
bg | color | The background of the wibox. | Inherited from wibox |
bgimage | image or nil | The background image of the drawable. | Inherited from wibox |
fg | color | The foreground (text) of the wibox. | Inherited from wibox |
Object methods
:add_to_object (obj) | Add tooltip to an object. | |
:remove_from_object (obj) | Remove tooltip from an object. | |
:emit_signal (name, ...) | Emit a signal. | Inherited from gears.object |
:connect_signal (name, func) | Connect to a signal. | Inherited from gears.object |
:weak_connect_signal (name, func) | Connect to a signal weakly. | Inherited from gears.object |
:geometry (geo) -> table | Get or set wibox geometry. | Inherited from wibox |
:struts (struts) -> () | Get or set wibox struts. | Inherited from wibox |
:setup {[args]} | Set a declarative widget hierarchy description. | Inherited from wibox |
:find_widgets (x, y) -> table | Find a widget by a point. | Inherited from wibox |
:to_widget () -> widget | Create a widget that reflects the current state of this wibox. | Inherited from wibox |
:save_to_svg (path, context) |
Save a screenshot of the wibox to path .
|
Inherited from wibox |
:draw (wibox) | Redraw a wibox. | Inherited from wibox |
Theme variables
beautiful.tooltip_border_color | color | The tooltip border color. | |
beautiful.tooltip_bg | color | The tooltip background color. | |
beautiful.tooltip_fg | color | The tooltip foregound (text) color. | |
beautiful.tooltip_font | string | The tooltip font. | |
beautiful.tooltip_border_width | number | The tooltip border width. | |
beautiful.tooltip_opacity | number | The tooltip opacity. | |
beautiful.tooltip_gaps | table | The tooltip margins. | |
beautiful.tooltip_shape | gears.shape | The default tooltip shape. | |
beautiful.tooltip_align | string | The default tooltip alignment. |
Constructors
- 🔗 awful.tooltip {[args]}
-
Create a new tooltip and link it to a widget.
Tooltips emit
property::visible
when their visibility changes.Parameters:
Note: This constructors uses named parameters calling convention. It means you call it with{}
and omit the parantheses. For example, calling this will all default argument would beawful.tooltip{}
. This is a Lua shortcut syntax equivalent toawful.tooltip({})
.args
is only a placeholder name for the "lone table argument" used in named parameters calls.Name Type(s) Description Default value args table Arguments for tooltip creation. Not applicable timer_function function A function to dynamically set the tooltip text. Its return value will be passed to wibox.widget.textbox.set_markup
.Not applicable timeout Optional number The timeout value for timer_function
.1
objects Optional table A list of objects linked to the tooltip. Undefined delay_show Optional number Delay showing the tooltip by this many seconds. Undefined margin_leftright Optional integer The left/right margin for the text. apply_dpi(5)
margin_topbottom Optional integer The top/bottom margin for the text. apply_dpi(3)
shape Optional gears.shape The shape. nil
bg Optional string The background color. beautiful.tooltip_bg
fg Optional string The foreground color. beautiful.tooltip_fg
border_color Optional string The tooltip border color. beautiful.tooltip_border_color
border_width Optional number The tooltip border width. beautiful.tooltip_border_width
align Optional string The horizontal alignment. Undefined font Optional string The tooltip font. beautiful.tooltip_font
opacity Optional number The tooltip opacity. beautiful.tooltip_opacity
gaps Optional table or number The tooltip margins. beautiful.tooltip_gaps
Returns:
-
awful.tooltip
The created tooltip.
See also:
add_to_object Add tooltip to an object. object methods timeout Change the tooltip's update interval. object properties text Change displayed text. object properties markup Change displayed markup. object properties align The horizontal alignment. object properties
Click to display more Consumed theme variables:
Theme variable Usage beautiful.tooltip_bg beautiful.tooltip_fg beautiful.tooltip_border_color beautiful.tooltip_border_width beautiful.tooltip_font beautiful.tooltip_opacity beautiful.tooltip_gaps
Object properties
- 🔗 wibox wibox
-
The wibox containing the tooltip widgets.
Constraints:
Default value : Autogenerated. - 🔗 visible boolean · 1 signal
-
Is the tooltip visible?
Constraints:
Default value : true
Valid values : true
orfalse
.
Click to display more Emit signals:
property::visible
When the visible value changes.self
awful.tooltip The object which changed (useful when connecting many object to the same callback).new_value
visible The new value affected to the property.
- 🔗 align string or nil · 1 signal · 1 theme variable
-
The horizontal alignment.
This is valid for the mouse mode only. For the outside mode, use preferred_positions.
Constraints:
Default value : "right"
Type description: nil : Fallback to the current value of beautiful.tooltip_align
.Valid values: "top_left"
"left"
"bottom_left"
"right"
"top_right"
"bottom_right"
"bottom"
"top"
See also:
mode Set the tooltip positioning mode. object properties preferred_positions The preferred positions when in outside
mode.object properties
Click to display more Emit signals:
property::align
When the align value changes.self
awful.tooltip The object which changed (useful when connecting many object to the same callback).new_value
align The new value affected to the property.
Consumed theme variables:
Theme variable Usage beautiful.tooltip_align Fallback when align isn't set. - 🔗 shape shap or nil · 1 signal · 1 theme variable
-
The shape of the tooltip window.
Constraints:
Default value : gears.shape.rectangle
Type description: nil : Fallback to the current value of beautiful.tooltip_shape
.See also:
gears.shape Module dedicated to gather common shape painters. module
Click to display more Emit signals:
property::shape
When the shape value changes.self
awful.tooltip The object which changed (useful when connecting many object to the same callback).new_value
shape The new value affected to the property.
Consumed theme variables:
Theme variable Usage beautiful.tooltip_shape Fallback when shape isn't set. - 🔗 mode string · 1 signal
-
Set the tooltip positioning mode.
This affects how the tooltip is placed. By default, the tooltip is aligned
close to the mouse cursor. It is also possible to place the tooltip relative
to the widget geometry.
mouse:
outside:
Constraints:
Default value : "mouse"
Valid values: "mouse"
: Next to the mouse cursor. "outside"
: Outside of the widget.
Click to display more Emit signals:
property::mode
When the mode value changes.self
awful.tooltip The object which changed (useful when connecting many object to the same callback).new_value
mode The new value affected to the property.
- 🔗 preferred_positions table · 1 signal
-
The preferred positions when in
outside
mode.If the tooltip fits on multiple sides of the drawable, then this defines the priority.
The valid table values are:
- "top"
- "right"
- "left"
- "bottom"
Constraints:
Default value : {"top", "right", "left", "bottom"}
Table content : A list of strings. Valid values : The position, ordered by priorities See also:
align The horizontal alignment. object properties mode Set the tooltip positioning mode. object properties preferred_alignments The preferred alignment when using the outside
mode.object properties
Click to display more Emit signals:
property::preferred_positions
When the preferred_positions value changes.self
awful.tooltip The object which changed (useful when connecting many object to the same callback).new_value
preferred_positions The new value affected to the property.
- 🔗 preferred_alignments table · 1 signal
-
The preferred alignment when using the
outside
mode.The values of the table are ordered by priority, the first one that fits will be used.
front:
middle:
back:
The valid table values are:
- "front"
- "middle"
- "back"
Constraints:
Default value : {"front", "back", "middle"}
Table content : A list of strings. See also:
preferred_positions The preferred positions when in outside
mode.object properties
Click to display more Emit signals:
property::preferred_alignments
When the preferred_alignments value changes.self
awful.tooltip The object which changed (useful when connecting many object to the same callback).new_value
preferred_alignments The new value affected to the property.
- 🔗 text string · 1 signal
-
Change displayed text.
Constraints:
Default value : ""
Valid values : New tooltip text, passed to wibox.widget.textbox.set_text
.See also:
wibox.widget.textbox A widget to display either plain or HTML text. module
Click to display more Emit signals:
property::text
When the text value changes.self
awful.tooltip The object which changed (useful when connecting many object to the same callback).new_value
text The new value affected to the property.
- 🔗 markup string · 1 signal
-
Change displayed markup.
Constraints:
Default value : ""
Valid values : New tooltip markup, passed to wibox.widget.textbox.set_markup
.See also:
wibox.widget.textbox A widget to display either plain or HTML text. module
Click to display more Emit signals:
property::markup
When the markup value changes.self
awful.tooltip The object which changed (useful when connecting many object to the same callback).new_value
markup The new value affected to the property.
- 🔗 timeout number · 1 signal
-
Change the tooltip's update interval.
Constraints:
Default value : 1
Unit : second Negative allowed : false
Click to display more Emit signals:
property::timeout
When the timeout value changes.self
awful.tooltip The object which changed (useful when connecting many object to the same callback).new_value
timeout The new value affected to the property.
- 🔗 margins number or table · 1 signal
-
Set all margins around the tooltip textbox.
Constraints:
Default value : 0
Type description: number : A single value for each sides. table: : A different value for each side. top (number) bottom (number) left (number) right (number) Unit : pixel Negative allowed : true
Click to display more Emit signals:
property::margins
When the margins value changes.self
awful.tooltip The object which changed (useful when connecting many object to the same callback).new_value
margins The new value affected to the property.
- 🔗 border_width number or nil · 1 signal · 1 theme variable
-
The border width.
Constraints:
Default value : 0
Type description: nil : Fallback to the current value of beautiful.tooltip_border_width
.Unit : pixel Negative allowed : false
Click to display more Emit signals:
property::border_width
When the border_width value changes.self
awful.tooltip The object which changed (useful when connecting many object to the same callback).new_value
border_width The new value affected to the property.
Consumed theme variables:
Theme variable Usage beautiful.tooltip_border_width Fallback when border_width isn't set. - 🔗 border_color color or nil · 1 signal · 1 theme variable
-
The border color.
Constraints:
Default value : beautiful.tooltip_border_color or beautiful.border_color_normal or beautiful.fg_normal
Type description: string : An hexadecimal color code, such as "#ff0000"
for red.string : A color name, such as "red"
.table : A gradient table. cairo.pattern : Any valid Cairo pattern. cairo.pattern : A texture build from an image by gears.color.create_png_pattern nil : Fallback to the current value of beautiful.tooltip_border_color
.
Click to display more Emit signals:
property::border_color
When the border_color value changes.self
awful.tooltip The object which changed (useful when connecting many object to the same callback).new_value
border_color The new value affected to the property.
Consumed theme variables:
Theme variable Usage beautiful.tooltip_border_color beautiful.border_color_normal
beautiful.fg_normal Consumed theme variables:
Theme variable Usage beautiful.tooltip_border_color Fallback when border_color isn't set. - 🔗 margins_leftright number · 1 signal
-
Set the margins around the left and right of the tooltip textbox.
Constraints:
Default value : 0
Unit : pixel Negative allowed : true See also:
margins Set all margins around the tooltip textbox. object properties margins_topbottom Set the margins around the top and bottom of the tooltip textbox. object properties
Click to display more Emit signals:
property::margins_leftright
When the margins_leftright value changes.self
awful.tooltip The object which changed (useful when connecting many object to the same callback).new_value
margins_leftright The new value affected to the property.
- 🔗 margins_topbottom number · 1 signal
-
Set the margins around the top and bottom of the tooltip textbox.
Constraints:
Default value : 0
Unit : pixel Negative allowed : true See also:
margins Set all margins around the tooltip textbox. object properties margins_leftright Set the margins around the left and right of the tooltip textbox. object properties
Click to display more Emit signals:
property::margins_topbottom
When the margins_topbottom value changes.self
awful.tooltip The object which changed (useful when connecting many object to the same callback).new_value
margins_topbottom The new value affected to the property.
- 🔗 gaps number or table or nil · 1 signal · 1 theme variable
-
Set the margins between the tooltip and its parent.
Constraints:
Default value : 0
Type description: number : A single value for each sides. table: : A different value for each side. top (number) bottom (number) left (number) right (number) nil : Fallback to the current value of beautiful.tooltip_gaps
.Unit : pixel Negative allowed : true
Click to display more Emit signals:
property::gaps
When the gaps value changes.self
awful.tooltip The object which changed (useful when connecting many object to the same callback).new_value
gaps The new value affected to the property.
Consumed theme variables:
Theme variable Usage beautiful.tooltip_gaps Fallback when gaps isn't set. - 🔗 ontop boolean · Inherited from wibox · 1 signal
-
On top of other windows.
Constraints:
Default value : false
Valid values : true
orfalse
.
Click to display more Emit signals:
property::ontop
When theontop
value changes.self
wibox The object which changed (useful when connecting many object to the same callback).
- 🔗 cursor string or nil · Inherited from wibox · 1 signal
-
The mouse cursor.
Constraints:
Default value : nil
Type description: nil : Do not change the mouse cursor. See also:
mouse Manipulate and inspect the mouse cursor. module
Click to display more Emit signals:
property::cursor
When thecursor
value changes.self
wibox The object which changed (useful when connecting many object to the same callback).
- 🔗 opacity number · Inherited from wibox · 1 signal
-
The opacity of the wibox, between 0 and 1.
Constraints:
Default value : true
Minimum value : 0.0 Maximum value : 1.0
Click to display more Emit signals:
property::opacity
When theopacity
value changes.self
wibox The object which changed (useful when connecting many object to the same callback).
- 🔗 type string · Inherited from wibox · 1 signal
-
The window type (desktop, normal, dock, ...).
Constraints:
Default value : \"\"
See also:
client.type The window type. (client) object properties
Click to display more Emit signals:
- 🔗 x integer · Inherited from wibox · 1 signal
-
The x coordinates.
Constraints:
Default value : 0
Unit : pixel Negative allowed : true
Click to display more Emit signals:
property::x
When thex
value changes.self
wibox The object which changed (useful when connecting many object to the same callback).
- 🔗 y integer · Inherited from wibox · 1 signal
-
The y coordinates.
Constraints:
Default value : 0
Unit : pixel Negative allowed : true
Click to display more Emit signals:
property::y
When they
value changes.self
wibox The object which changed (useful when connecting many object to the same callback).
- 🔗 width integer · Inherited from wibox · 1 signal
-
The width of the wibox.
Constraints:
Default value : 1
Unit : pixel Minimum value : 1 Negative allowed : false
Click to display more Emit signals:
property::width
When thewidth
value changes.self
wibox The object which changed (useful when connecting many object to the same callback).
- 🔗 height integer · Inherited from wibox · 1 signal
-
The height of the wibox.
Constraints:
Default value : 1
Unit : pixel Minimum value : 1 Negative allowed : false
Click to display more Emit signals:
property::height
When theheight
value changes.self
wibox The object which changed (useful when connecting many object to the same callback).
- 🔗 screen screen · Inherited from wibox · 1 signal
-
The wibox screen.
Constraints:
Default value : The screen which contains 0x0
.Type description: screen : A valid screen object such as retured by awful.screen.focused()
or mouse.screen.integer : A screen global id. Avoid using this since they are unsorted. string : The "primary"
value is also valid.
Click to display more Emit signals:
- 🔗 widget widget or nil · Inherited from wibox · 1 signal
-
The widget that the wibox displays.
Constraints:
Default value : nil
Click to display more Emit signals:
property::widget
When thewidget
value changes.self
wibox The object which changed (useful when connecting many object to the same callback).new_value
widget
The new value affected to the property.
- 🔗 window string · Inherited from wibox · 1 signal
-
The X window id.
Constraints:
Default value : Autogenerated. See also:
client.window The X window id. (client) object properties
Click to display more Emit signals:
property::window
When thewindow
value changes.self
wibox The object which changed (useful when connecting many object to the same callback).
- 🔗 shape_bounding surface._native · Inherited from wibox · 1 signal
-
The wibox's bounding shape as a (native) cairo surface.
If you want to set a shape, let say some rounded corners, use the shape property rather than this. If you want something very complex, for example, holes, then use this.
Constraints:
Default value : Fill all pixels. See also:
shape The wibar's shape. object properties
Click to display more Emit signals:
property::shape_bounding
When theshape_bounding
value changes.self
wibox The object which changed (useful when connecting many object to the same callback).
- 🔗 shape_clip surface._native · Inherited from wibox · 1 signal
-
The wibox's clip shape as a (native) cairo surface.
The clip shape is the shape of the window content rather than the outer window shape.
Constraints:
Default value : Fill all pixels. See also:
shape The wibar's shape. object properties
Click to display more Emit signals:
property::shape_clip
When theshape_clip
value changes.self
wibox The object which changed (useful when connecting many object to the same callback).
- 🔗 shape_input surface._native · Inherited from wibox · 1 signal
-
The wibox's input shape as a (native) cairo surface.
The input shape allows to disable clicks and mouse events on part of the window. This is how
input_passthrough
is implemented.Constraints:
Default value : Fill all pixels. See also:
input_passthrough Forward the inputs to the client below the wibox. object properties
Click to display more Emit signals:
property::shape_input
When theshape_input
value changes.self
wibox The object which changed (useful when connecting many object to the same callback).
- 🔗 input_passthrough boolean · Inherited from wibox · 1 signal
-
Forward the inputs to the client below the wibox.
This replace the
shape_input
mask with an empty area. All mouse and keyboard events are sent to the object (such as a client) positioned below this wibox. When used alongside compositing, it allows, for example, to have a subtle transparent wibox on top a fullscreen client to display important data such as a low battery warning.Constraints:
Default value : false
Valid values : true
orfalse
.See also:
shape_input The wibox's input shape as a (native) cairo surface. object properties
Click to display more Emit signals:
property::input_passthrough
When theinput_passthrough
value changes.self
wibox The object which changed (useful when connecting many object to the same callback).new_value
input_passthrough
The new value affected to the property.
- 🔗 buttons table · Inherited from wibox · 1 signal
-
Get or set mouse buttons bindings to a wibox.
Constraints:
Default value : {}
Table content : A list of awful.buttons. Valid values : A table of buttons objects, or nothing.
Click to display more Emit signals:
property::buttons
When thebuttons
value changes.self
wibox The object which changed (useful when connecting many object to the same callback).
- 🔗 bg color · Inherited from wibox · 1 signal · 1 theme variable
-
The background of the wibox.
The background color can be transparent. If there is a compositing manager such as compton, then it will be real transparency and may include blur (provided by the compositor). When there is no compositor, it will take a picture of the wallpaper and blend it.
Constraints:
Default value : beautiful.bg_normal
Type description: string : An hexadecimal color code, such as "#ff0000"
for red.string : A color name, such as "red"
.table : A gradient table. cairo.pattern : Any valid Cairo pattern. cairo.pattern : A texture build from an image by gears.color.create_png_pattern Valid values : The background to use. This must either be a cairo pattern object, nil or a string that gears.color() understands. See also:
gears.color This module simplifies the creation of cairo pattern objects. module
Click to display more Emit signals:
property::bg
When thebg
value changes.self
wibox The object which changed (useful when connecting many object to the same callback).new_value
bg
The new value affected to the property.
Consumed theme variables:
Theme variable Usage beautiful.bg_normal The default (fallback) bg color. beautiful.bg_normal - 🔗 bgimage image or nil · Inherited from wibox · 1 signal
-
The background image of the drawable.
If
image
is a function, it will be called with(context, cr, width, height)
as arguments. Any other arguments passed to this method will be appended.Constraints:
Default value : nil
Type description: string : Interpreted as a path to an image file. string : A valid SVG content. cairo : A cairo image surface: Directly used as-is. librsvg : A librsvg handle object: Directly used as-is. nil : Unset the image. See also:
gears.surface Utilities to integrate and manipulate Cairo drawing surfaces. module
Click to display more Emit signals:
property::bgimage
When thebgimage
value changes.self
wibox The object which changed (useful when connecting many object to the same callback).new_value
bgimage
The new value affected to the property.
- 🔗 fg color · Inherited from wibox · 1 signal · 1 theme variable
-
The foreground (text) of the wibox.
Constraints:
Default value : beautiful.fg_normal
Type description: string : An hexadecimal color code, such as "#ff0000"
for red.string : A color name, such as "red"
.table : A gradient table. cairo.pattern : Any valid Cairo pattern. cairo.pattern : A texture build from an image by gears.color.create_png_pattern See also:
gears.color This module simplifies the creation of cairo pattern objects. module
Click to display more Emit signals:
property::fg
When thefg
value changes.self
wibox The object which changed (useful when connecting many object to the same callback).new_value
fg
The new value affected to the property.
Consumed theme variables:
Theme variable Usage beautiful.fg_normal The default (fallback) fg color. beautiful.fg_normal
Object methods
- 🔗 :add_to_object (obj)
-
Add tooltip to an object.
Parameters:
Name Type(s) Description obj gears.object An object with mouse::enter
andmouse::leave
signals. - 🔗 :remove_from_object (obj)
-
Remove tooltip from an object.
Parameters:
Name Type(s) Description obj gears.object An object with mouse::enter
andmouse::leave
signals. - 🔗 :emit_signal (name, ...) · Inherited from gears.object
-
Emit a signal.
Parameters:
Name Type(s) Description name string The name of the signal. ... Extra arguments for the callback functions. Each connected function receives the object as first argument and then any extra arguments that are given to emit_signal(). - 🔗 :connect_signal (name, func) · Inherited from gears.object
-
Connect to a signal.
Parameters:
Name Type(s) Description name string The name of the signal. func function The callback to call when the signal is emitted. - 🔗 :weak_connect_signal (name, func) · Inherited from gears.object
-
Connect to a signal weakly.
This allows the callback function to be garbage collected and automatically disconnects the signal when that happens.
Warning: Only use this function if you really, really, really know what you are doing.
Parameters:
Name Type(s) Description name string The name of the signal. func function The callback to call when the signal is emitted. - 🔗 :geometry (geo) -> table · Inherited from wibox · 1 signal
-
Get or set wibox geometry. That's the same as accessing or setting the x,
y, width or height properties of a wibox.
Parameters:
Name Type(s) Description Default value geo Optional table or nil A table with coordinates to modify. If nothing is specified, it only returns the current geometry. nil
Returns:
-
table
A table with wibox coordinates and geometry.
Click to display more Emit signals:
property::geometry
When the geometry change.geo
table The geometry table.
- 🔗 :struts (struts) -> () · Inherited from wibox · 1 signal
-
Get or set wibox struts.
Struts are the area which should be reserved on each side of the screen for this wibox. This is used to make bars and docked displays. Note that awful.wibar implements all the required boilerplate code to make bar. Only use this if you want special type of bars (like bars not fully attached to the side of the screen).
Parameters:
Name Type(s) Description struts table A table with new strut, or nothing. Returns:
-
The wibox strut in a table.
See also:
client.struts Return client struts (reserved space at the edge of the screen). (client) object methods
Click to display more Emit signals:
property::struts
- 🔗 :setup {[args]} · Inherited from wibox
-
Set a declarative widget hierarchy description.
See The declarative layout system
Parameters:
Name Type(s) Description args An array containing the widgets disposition - 🔗 :find_widgets (x, y) -> table · Inherited from wibox
-
Find a widget by a point.
The wibox must have drawn itself at least once for this to work.
Parameters:
Name Type(s) Description x number X coordinate of the point y number Y coordinate of the point Returns:
-
table
A sorted table of widgets positions. The first element is the biggest
container while the last is the topmost widget. The table contains x, y,
width, height and widget.
- 🔗 :to_widget () -> widget · Inherited from wibox
-
Create a widget that reflects the current state of this wibox.
Returns:
-
widget
A new widget.
- 🔗 :save_to_svg (path, context) · Inherited from wibox
-
Save a screenshot of the wibox to
path
.Parameters:
Name Type(s) Description Default value path string The path. Not applicable context Optional table A widget context. nil
- 🔗 :draw (wibox) · Inherited from wibox
-
Redraw a wibox. You should never have to call this explicitely because it is
automatically called when needed.
Parameters:
Name Type(s) Description wibox
Theme variables
- 🔗 beautiful.tooltip_border_color color
-
The tooltip border color.
Click to display more Used by:
- awful.tooltip Create a new tooltip and link it to a widget.
- awful.tooltip Create a new tooltip and link it to a widget.
- border_color The border color.
- border_color The border color.
- border_color The border color.
- 🔗 beautiful.tooltip_bg color
-
The tooltip background color.
Click to display more Used by:
- awful.tooltip Create a new tooltip and link it to a widget.
- awful.tooltip Create a new tooltip and link it to a widget.
- 🔗 beautiful.tooltip_fg color
-
The tooltip foregound (text) color.
Click to display more Used by:
- awful.tooltip Create a new tooltip and link it to a widget.
- awful.tooltip Create a new tooltip and link it to a widget.
- 🔗 beautiful.tooltip_font string
-
The tooltip font.
Click to display more Used by:
- awful.tooltip Create a new tooltip and link it to a widget.
- awful.tooltip Create a new tooltip and link it to a widget.
- 🔗 beautiful.tooltip_border_width number
-
The tooltip border width.
Click to display more Used by:
- awful.tooltip Create a new tooltip and link it to a widget.
- awful.tooltip Create a new tooltip and link it to a widget.
- border_width The border width.
- 🔗 beautiful.tooltip_opacity number
-
The tooltip opacity.
Type constraints:
Name Type(s) Description opacity number Between 0 and 1
Click to display more Used by:
- awful.tooltip Create a new tooltip and link it to a widget.
- awful.tooltip Create a new tooltip and link it to a widget.
- 🔗 beautiful.tooltip_gaps table
-
The tooltip margins.
Click to display more Used by:
- awful.tooltip Create a new tooltip and link it to a widget.
- awful.tooltip Create a new tooltip and link it to a widget.
- gaps Set the margins between the tooltip and its parent.
- 🔗 beautiful.tooltip_shape gears.shape
-
The default tooltip shape.
The default shape for all tooltips is a rectangle. However, by setting
this variable they can default to rounded rectangle or stretched octagons.
Type constraints:
Name Type(s) Description Default value shape Optional gears.shape A gears.shape compatible function gears.shape.rectangle
See also:
shape The shape of the tooltip window. object properties gears.shape Module dedicated to gather common shape painters. module
Click to display more Used by:
- shape The shape of the tooltip window.
- 🔗 beautiful.tooltip_align string
-
The default tooltip alignment.
See also:
align The horizontal alignment. object properties
Click to display more Used by:
- align The horizontal alignment.