Module: awful.popup
An auto-resized, free floating or modal wibox built around a widget.
This type of widget box (wibox) is auto closed when being clicked on and is automatically resized to the size of its main widget.
Note that the widget itself should have a finite size. If something like a
wibox.layout.flex is used, then the size would be unlimited and an error
will be printed. The wibox.layout.fixed, wibox.container.constraint,
forced_width
and forced_height
are recommended.
awful.popup { widget = { { { text = "foobar", widget = wibox.widget.textbox }, { { text = "foobar", widget = wibox.widget.textbox }, bg = "#ff00ff", clip = true, shape = gears.shape.rounded_bar, widget = wibox.widget.background }, { value = 0.5, forced_height = 30, forced_width = 100, widget = wibox.widget.progressbar }, layout = wibox.layout.fixed.vertical, }, margins = 10, widget = wibox.container.margin }, border_color = "#00ff00", border_width = 5, placement = awful.placement.top_left, shape = gears.shape.rounded_rect, visible = true, }
Here is an example of how to create an alt-tab like dialog by leveraging the awful.widget.tasklist.
awful.popup { widget = awful.widget.tasklist { screen = screen[1], filter = awful.widget.tasklist.filter.allscreen, buttons = tasklist_buttons, style = { shape = gears.shape.rounded_rect, }, layout = { spacing = 5, row_count = 2, layout = wibox.layout.grid.horizontal }, widget_template = { { { id = "clienticon", widget = awful.widget.clienticon, }, margins = 4, widget = wibox.container.margin, }, id = "background_role", forced_width = 48, forced_height = 48, widget = wibox.container.background, create_callback = function(self, c, index, objects) --luacheck: no unused self:get_children_by_id("clienticon")[1].client = c end, }, }, border_color = "#777777", border_width = 2, ontop = true, placement = awful.placement.centered, shape = gears.shape.rounded_rect }
Class Hierarchy
- wibox
-
- awful.popup
Info:
- Copyright: 2016 Emmanuel Lepage Vallee
-
Originally authored by: Emmanuel Lepage Vallee
(Full contributors list available on our github project)
Constructors
awful.popup {[args]} | Create a new popup build around a passed in widget. |
Object properties
preferred_positions | table or string | Set the preferred popup position relative to its parent. | |
preferred_anchors | table or string | Set the preferred popup anchors relative to the parent. | |
current_position | string | The current position relative to the parent object. | Read only |
current_anchor | string | Get the current anchor relative to the parent object. | Read only |
hide_on_right_click | boolean | Hide the popup when right clicked. | |
minimum_width | integer | The popup minimum width. | |
minimum_height | integer | The popup minimum height. | |
maximum_width | integer | The popup maximum width. | |
maximum_height | integer | The popup maximum height. | |
offset | table or integer | The distance between the popup and its parent (if any). | |
placement | placement or string or boolean | Set the placement function. | |
border_width | integer | Border width. | Inherited from wibox |
border_color | string | Border color. | Inherited from wibox |
ontop | boolean | On top of other windows. | Inherited from wibox |
cursor | string or nil | The mouse cursor. | Inherited from wibox |
visible | boolean | Visibility. | Inherited from wibox |
opacity | number | The opacity of the wibox, between 0 and 1. | Inherited from wibox |
type | string | The window type (desktop, normal, dock, ...). | Inherited from wibox |
x | integer | The x coordinates. | Inherited from wibox |
y | integer | The y coordinates. | Inherited from wibox |
width | integer | The width of the wibox. | Inherited from wibox |
height | integer | The height of the wibox. | Inherited from wibox |
screen | screen | The wibox screen. | Inherited from wibox |
widget | widget or nil | The widget that the wibox displays. | Inherited from wibox |
window | string | The X window id. | Inherited from wibox |
shape_bounding | surface._native | The wibox's bounding shape as a (native) cairo surface. | Inherited from wibox |
shape_clip | surface._native | The wibox's clip shape as a (native) cairo surface. | Inherited from wibox |
shape_input | surface._native | The wibox's input shape as a (native) cairo surface. | Inherited from wibox |
shape | shape | The wibar's shape. | Inherited from wibox |
input_passthrough | boolean | Forward the inputs to the client below the wibox. | Inherited from wibox |
buttons | table | Get or set mouse buttons bindings to a wibox. | Inherited from wibox |
bg | color | The background of the wibox. | Inherited from wibox |
bgimage | image or nil | The background image of the drawable. | Inherited from wibox |
fg | color | The foreground (text) of the wibox. | Inherited from wibox |
Object methods
:move_next_to (obj) -> table |
Move the wibox to a position relative to geo .
|
|
:bind_to_widget (widget, button) | Bind the popup to a widget button press. | |
:unbind_to_widget (widget) | Unbind the popup from a widget button. | |
:geometry (geo) -> table | Get or set wibox geometry. | Inherited from wibox |
:struts (struts) -> () | Get or set wibox struts. | Inherited from wibox |
:setup {[args]} | Set a declarative widget hierarchy description. | Inherited from wibox |
:find_widgets (x, y) -> table | Find a widget by a point. | Inherited from wibox |
:to_widget () -> widget | Create a widget that reflects the current state of this wibox. | Inherited from wibox |
:save_to_svg (path, context) |
Save a screenshot of the wibox to path .
|
Inherited from wibox |
:draw (wibox) | Redraw a wibox. | Inherited from wibox |
Constructors
- 🔗 awful.popup {[args]}
-
Create a new popup build around a passed in widget.
Parameters:
Note: This constructors uses named parameters calling convention. It means you call it with{}
and omit the parantheses. For example, calling this will all default argument would beawful.popup{}
. This is a Lua shortcut syntax equivalent toawful.popup({})
.args
is only a placeholder name for the "lone table argument" used in named parameters calls.Name Type(s) Description Default value args Optional table nil
border_width integer Border width. Not applicable border_color string Border color. Not applicable ontop Optional boolean On top of other windows. false
cursor string The mouse cursor. Not applicable visible boolean Visibility. Not applicable opacity Optional number The opacity, between 0 and 1. 1
type string The window type (desktop, normal, dock, …). Not applicable x integer The x coordinates. Not applicable y integer The y coordinates. Not applicable width integer The width. Not applicable height integer The height. Not applicable screen screen The wibox screen. Not applicable widget wibox.widget The widget that the wibox displays. Not applicable shape_bounding The wibox’s bounding shape as a (native) cairo surface. Not applicable shape_clip The wibox’s clip shape as a (native) cairo surface. Not applicable shape_input The wibox’s input shape as a (native) cairo surface. Not applicable bg color The background. Not applicable bgimage surface The background image of the drawable. Not applicable fg color The foreground (text) color. Not applicable shape gears.shape The shape. Not applicable input_passthrough Optional boolean If the inputs are forward to the element below. false
placement function The awful.placement function Not applicable preferred_positions string or table Not applicable preferred_anchors string or table Not applicable offset table or number The X and Y offset compared to the parent object Not applicable hide_on_right_click boolean Whether or not to hide the popup on right clicks. Not applicable
Object properties
- 🔗 preferred_positions table or string · 1 signal
-
Set the preferred popup position relative to its parent.
This allows, for example, to have a submenu that goes on the right of the parent menu. If there is no space on the right, it tries on the left and so on.
The basic use case for this method is to give it a parent wibox:
for _, v in ipairs {"left", "right", "bottom", "top"} do local p2 = awful.popup { widget = wibox.widget { text = "On the "..v, widget = wibox.widget.textbox }, border_color = "#777777", border_width = 2, preferred_positions = v, ontop = true, } p2:move_next_to(p) end
As demonstrated by this second example, it is also possible to use a widget as a parent object:
for _, v in ipairs {"left", "right"} do local p2 = awful.popup { widget = wibox.widget { text = "On the "..v, forced_height = 100, widget = wibox.widget.textbox }, border_color = "#0000ff", preferred_positions = v, border_width = 2, } p2:move_next_to(textboxinstance, v) end
Constraints:
Default value : { "right", "left", "top", "bottom" }
Type description: string : A single position with no fallback. It will be used even if it doesn't fit. table : A list of possible positions. The first one to fit will be used. Valid values: "left"
"right"
"top"
"bottom"
See also:
awful.placement.next_to Move a drawable to a relative position next to another one. (awful.placement) static module functions awful.popup.preferred_anchors Set the preferred popup anchors relative to the parent. object properties
Click to display more Emit signals:
property::preferred_positions
When the preferred_positions value changes.self
awful.popup The object which changed (useful when connecting many object to the same callback).new_value
preferred_positions The new value affected to the property.
- 🔗 preferred_anchors table or string · 1 signal
-
Set the preferred popup anchors relative to the parent.
For details information, see the awful.placement.next_to documentation.
In this example, it is possible to see the effect of having a fallback preferred anchors when the popup would otherwise not fit:
local p2 = awful.popup { widget = wibox.widget { text = "A popup", forced_height = 100, widget = wibox.widget.textbox }, border_color = "#777777", border_width = 2, preferred_positions = "right", preferred_anchors = {"front", "back"}, } local p4 = awful.popup { widget = wibox.widget { text = "A popup2", forced_height = 100, widget = wibox.widget.textbox }, border_color = "#777777", border_width = 2, preferred_positions = "right", preferred_anchors = {"front", "back"}, }
Constraints:
Default value : "back"
Type description: string : A single anchor value with no fallback. table : A list of possible anchor, the first one has the higher priority, but will fallback if it doesn't fit. Valid values: : ordered by priority. "front"
"middle"
"back"
See also:
awful.placement.next_to Move a drawable to a relative position next to another one. (awful.placement) static module functions awful.popup.preferred_positions Set the preferred popup position relative to its parent. object properties
Click to display more Emit signals:
property::preferred_anchors
When the preferred_anchors value changes.self
awful.popup The object which changed (useful when connecting many object to the same callback).new_value
preferred_anchors The new value affected to the property.
- 🔗 current_position string · read only
-
The current position relative to the parent object.
If there is a parent object (widget, wibox, wibar, client or the mouse), then this property returns the current position. This is determined using preferred_positions. It is usually the preferred position, but when there isn't enough space, it can also be one of the fallback.
Constraints:
Default value : This depends on where the popup was displayed. Valid values: "left"
"right"
"top"
"bottom"
See also:
awful.popup.preferred_positions Set the preferred popup position relative to its parent. object properties - 🔗 current_anchor string · read only
-
Get the current anchor relative to the parent object.
If there is a parent object (widget, wibox, wibar, client or the mouse), then this property returns the current anchor. The anchor is the "side" of the parent object on which the popup is based on. It will "grow" in the opposite direction from the anchor.
Constraints:
Default value : This depends on where the popup was displayed. Valid values: "front"
"middle"
"back"
See also:
awful.popup.preferred_anchors Set the preferred popup anchors relative to the parent. object properties - 🔗 hide_on_right_click boolean · 1 signal
-
Hide the popup when right clicked.
Constraints:
Default value : false
Valid values : true
orfalse
.
Click to display more Emit signals:
property::hide_on_right_click
When the hide_on_right_click value changes.self
awful.popup The object which changed (useful when connecting many object to the same callback).new_value
hide_on_right_click The new value affected to the property.
- 🔗 minimum_width integer · 1 signal
-
The popup minimum width.
Constraints:
Default value : 1
Unit : pixel Minimum value : 1
Click to display more Emit signals:
property::minimum_width
When the minimum_width value changes.self
awful.popup The object which changed (useful when connecting many object to the same callback).new_value
minimum_width The new value affected to the property.
- 🔗 minimum_height integer · 1 signal
-
The popup minimum height.
Constraints:
Default value : 1
Unit : pixel Minimum value : 1
Click to display more Emit signals:
property::minimum_height
When the minimum_height value changes.self
awful.popup The object which changed (useful when connecting many object to the same callback).new_value
minimum_height The new value affected to the property.
- 🔗 maximum_width integer · 1 signal
-
The popup maximum width.
Constraints:
Default value : 1
Unit : pixel Minimum value : 1
Click to display more Emit signals:
property::maximum_width
When the maximum_width value changes.self
awful.popup The object which changed (useful when connecting many object to the same callback).new_value
maximum_width The new value affected to the property.
- 🔗 maximum_height integer · 1 signal
-
The popup maximum height.
Constraints:
Default value : 1
Unit : pixel Minimum value : 1
Click to display more Emit signals:
property::maximum_height
When the maximum_height value changes.self
awful.popup The object which changed (useful when connecting many object to the same callback).new_value
maximum_height The new value affected to the property.
- 🔗 offset table or integer · 1 signal
-
The distance between the popup and its parent (if any).
Here is an example of 5 popups stacked one below the other with an y axis offset (spacing).
local previous = nil for i=1, 5 do local p2 = awful.popup { widget = wibox.widget { text = "Hello world! "..i.." aaaa.", widget = wibox.widget.textbox }, border_color = beautiful.border_color, preferred_positions = "bottom", border_width = 2, preferred_anchors = "back", placement = (not previous) and awful.placement.top or nil, offset = { y = 10, }, } p2:move_next_to(previous) previous = p2 end
Constraints:
Default value : 0
Type description: integer : A value for both x
andy
simultaneously.table: : Specify values for x
andy
individually.x (integer) : The horizontal offset. y (integer) : The vertical offset. Unit : pixel Negative allowed : true
Click to display more Emit signals:
property::offset
When the offset value changes.self
awful.popup The object which changed (useful when connecting many object to the same callback).new_value
offset The new value affected to the property.
- 🔗 placement placement or string or boolean · 1 signal
-
Set the placement function.
Constraints:
Default value : awful.placement.next_to
Type description: boolean : Use false
to disable automatic placement.string : The name of an awful.placement function, like "next_to"
.function: : A custom callback to generate and set the geometry. Function prototype: Parameters: obj (object) : Any object with a geometry
property or method.args (table) : The placement
arguments. See awful.placement for a complete list.Return (table) : A table with an x
,y
,width
andheight
keys.placement : Any of the awful.placement function or constructs. See also:
awful.placement Algorithms used to place various drawables. module
Click to display more Emit signals:
property::placement
When the placement value changes.self
awful.popup The object which changed (useful when connecting many object to the same callback).new_value
placement The new value affected to the property.
- 🔗 border_width integer · Inherited from wibox · 1 signal
-
Border width.
Constraints:
Default value : 0
Unit : pixel Negative allowed : false
Click to display more Emit signals:
property::border_width
When theborder_width
value changes.self
wibox The object which changed (useful when connecting many object to the same callback).
- 🔗 border_color string · Inherited from wibox · 1 signal
-
Border color.
Please note that this property only support string based 24 bit or 32 bit colors:
Red Blue _| _| #FF00FF T‾ Green Red Blue _| _| #FF00FF00 T‾ ‾T Green Alpha
Constraints:
Default value : beautiful.fg_normal
Click to display more Emit signals:
property::border_color
When theborder_color
value changes.self
wibox The object which changed (useful when connecting many object to the same callback).
Consumed theme variables:
Theme variable Usage beautiful.fg_normal - 🔗 ontop boolean · Inherited from wibox · 1 signal
-
On top of other windows.
Constraints:
Default value : false
Valid values : true
orfalse
.
Click to display more Emit signals:
property::ontop
When theontop
value changes.self
wibox The object which changed (useful when connecting many object to the same callback).
- 🔗 cursor string or nil · Inherited from wibox · 1 signal
-
The mouse cursor.
Constraints:
Default value : nil
Type description: nil : Do not change the mouse cursor. See also:
mouse Manipulate and inspect the mouse cursor. module
Click to display more Emit signals:
property::cursor
When thecursor
value changes.self
wibox The object which changed (useful when connecting many object to the same callback).
- 🔗 visible boolean · Inherited from wibox · 1 signal
-
Visibility.
Constraints:
Default value : false
Valid values : true
orfalse
.
Click to display more Emit signals:
property::visible
When thevisible
value changes.self
wibox The object which changed (useful when connecting many object to the same callback).
- 🔗 opacity number · Inherited from wibox · 1 signal
-
The opacity of the wibox, between 0 and 1.
Constraints:
Default value : true
Minimum value : 0.0 Maximum value : 1.0
Click to display more Emit signals:
property::opacity
When theopacity
value changes.self
wibox The object which changed (useful when connecting many object to the same callback).
- 🔗 type string · Inherited from wibox · 1 signal
-
The window type (desktop, normal, dock, ...).
Constraints:
Default value : \"\"
See also:
client.type The window type. (client) object properties
Click to display more Emit signals:
- 🔗 x integer · Inherited from wibox · 1 signal
-
The x coordinates.
Constraints:
Default value : 0
Unit : pixel Negative allowed : true
Click to display more Emit signals:
property::x
When thex
value changes.self
wibox The object which changed (useful when connecting many object to the same callback).
- 🔗 y integer · Inherited from wibox · 1 signal
-
The y coordinates.
Constraints:
Default value : 0
Unit : pixel Negative allowed : true
Click to display more Emit signals:
property::y
When they
value changes.self
wibox The object which changed (useful when connecting many object to the same callback).
- 🔗 width integer · Inherited from wibox · 1 signal
-
The width of the wibox.
Constraints:
Default value : 1
Unit : pixel Minimum value : 1 Negative allowed : false
Click to display more Emit signals:
property::width
When thewidth
value changes.self
wibox The object which changed (useful when connecting many object to the same callback).
- 🔗 height integer · Inherited from wibox · 1 signal
-
The height of the wibox.
Constraints:
Default value : 1
Unit : pixel Minimum value : 1 Negative allowed : false
Click to display more Emit signals:
property::height
When theheight
value changes.self
wibox The object which changed (useful when connecting many object to the same callback).
- 🔗 screen screen · Inherited from wibox · 1 signal
-
The wibox screen.
Constraints:
Default value : The screen which contains 0x0
.Type description: screen : A valid screen object such as retured by awful.screen.focused()
or mouse.screen.integer : A screen global id. Avoid using this since they are unsorted. string : The "primary"
value is also valid.
Click to display more Emit signals:
- 🔗 widget widget or nil · Inherited from wibox · 1 signal
-
The widget that the wibox displays.
Constraints:
Default value : nil
Click to display more Emit signals:
property::widget
When thewidget
value changes.self
wibox The object which changed (useful when connecting many object to the same callback).new_value
widget
The new value affected to the property.
- 🔗 window string · Inherited from wibox · 1 signal
-
The X window id.
Constraints:
Default value : Autogenerated. See also:
client.window The X window id. (client) object properties
Click to display more Emit signals:
property::window
When thewindow
value changes.self
wibox The object which changed (useful when connecting many object to the same callback).
- 🔗 shape_bounding surface._native · Inherited from wibox · 1 signal
-
The wibox's bounding shape as a (native) cairo surface.
If you want to set a shape, let say some rounded corners, use the
shape
property rather than this. If you want something very complex, for example, holes, then use this.Constraints:
Default value : Fill all pixels. See also:
shape The wibar's shape. object properties
Click to display more Emit signals:
property::shape_bounding
When theshape_bounding
value changes.self
wibox The object which changed (useful when connecting many object to the same callback).
- 🔗 shape_clip surface._native · Inherited from wibox · 1 signal
-
The wibox's clip shape as a (native) cairo surface.
The clip shape is the shape of the window content rather than the outer window shape.
Constraints:
Default value : Fill all pixels. See also:
shape The wibar's shape. object properties
Click to display more Emit signals:
property::shape_clip
When theshape_clip
value changes.self
wibox The object which changed (useful when connecting many object to the same callback).
- 🔗 shape_input surface._native · Inherited from wibox · 1 signal
-
The wibox's input shape as a (native) cairo surface.
The input shape allows to disable clicks and mouse events on part of the window. This is how
input_passthrough
is implemented.Constraints:
Default value : Fill all pixels. See also:
input_passthrough Forward the inputs to the client below the wibox. object properties
Click to display more Emit signals:
property::shape_input
When theshape_input
value changes.self
wibox The object which changed (useful when connecting many object to the same callback).
- 🔗 shape shape · Inherited from wibox · 1 signal
-
The wibar's shape.
Constraints:
Default value : gears.shape.rectangle
Type description: gears.shape : Like gears.shape.circle function: : This can be used for custom shapes or to set parameters of existing shapes. Function prototype: Parameters: cr (cairo.context) : A Cairo context width (number) : The area width. height (number) : The area height. Return : The function returns nothing. See also:
gears.shape Module dedicated to gather common shape painters. module
Click to display more Emit signals:
property::shape
When theshape
value changes.self
wibox The object which changed (useful when connecting many object to the same callback).new_value
shape
The new value affected to the property.
- 🔗 input_passthrough boolean · Inherited from wibox · 1 signal
-
Forward the inputs to the client below the wibox.
This replace the
shape_input
mask with an empty area. All mouse and keyboard events are sent to the object (such as a client) positioned below this wibox. When used alongside compositing, it allows, for example, to have a subtle transparent wibox on top a fullscreen client to display important data such as a low battery warning.Constraints:
Default value : false
Valid values : true
orfalse
.See also:
shape_input The wibox's input shape as a (native) cairo surface. object properties
Click to display more Emit signals:
property::input_passthrough
When theinput_passthrough
value changes.self
wibox The object which changed (useful when connecting many object to the same callback).new_value
input_passthrough
The new value affected to the property.
- 🔗 buttons table · Inherited from wibox · 1 signal
-
Get or set mouse buttons bindings to a wibox.
Constraints:
Default value : {}
Table content : A list of awful.buttons. Valid values : A table of buttons objects, or nothing.
Click to display more Emit signals:
property::buttons
When thebuttons
value changes.self
wibox The object which changed (useful when connecting many object to the same callback).
- 🔗 bg color · Inherited from wibox · 1 signal · 1 theme variable
-
The background of the wibox.
The background color can be transparent. If there is a compositing manager such as compton, then it will be real transparency and may include blur (provided by the compositor). When there is no compositor, it will take a picture of the wallpaper and blend it.
Constraints:
Default value : beautiful.bg_normal
Type description: string : An hexadecimal color code, such as "#ff0000"
for red.string : A color name, such as "red"
.table : A gradient table. cairo.pattern : Any valid Cairo pattern. cairo.pattern : A texture build from an image by gears.color.create_png_pattern Valid values : The background to use. This must either be a cairo pattern object, nil or a string that gears.color() understands. See also:
gears.color This module simplifies the creation of cairo pattern objects. module
Click to display more Emit signals:
property::bg
When thebg
value changes.self
wibox The object which changed (useful when connecting many object to the same callback).new_value
bg
The new value affected to the property.
Consumed theme variables:
Theme variable Usage beautiful.bg_normal The default (fallback) bg color. beautiful.bg_normal - 🔗 bgimage image or nil · Inherited from wibox · 1 signal
-
The background image of the drawable.
If
image
is a function, it will be called with(context, cr, width, height)
as arguments. Any other arguments passed to this method will be appended.Constraints:
Default value : nil
Type description: string : Interpreted as a path to an image file. string : A valid SVG content. cairo : A cairo image surface: Directly used as-is. librsvg : A librsvg handle object: Directly used as-is. nil : Unset the image. See also:
gears.surface Utilities to integrate and manipulate Cairo drawing surfaces. module
Click to display more Emit signals:
property::bgimage
When thebgimage
value changes.self
wibox The object which changed (useful when connecting many object to the same callback).new_value
bgimage
The new value affected to the property.
- 🔗 fg color · Inherited from wibox · 1 signal · 1 theme variable
-
The foreground (text) of the wibox.
Constraints:
Default value : beautiful.fg_normal
Type description: string : An hexadecimal color code, such as "#ff0000"
for red.string : A color name, such as "red"
.table : A gradient table. cairo.pattern : Any valid Cairo pattern. cairo.pattern : A texture build from an image by gears.color.create_png_pattern See also:
gears.color This module simplifies the creation of cairo pattern objects. module
Click to display more Emit signals:
property::fg
When thefg
value changes.self
wibox The object which changed (useful when connecting many object to the same callback).new_value
fg
The new value affected to the property.
Consumed theme variables:
Theme variable Usage beautiful.fg_normal The default (fallback) fg color. beautiful.fg_normal
Object methods
- 🔗 :move_next_to (obj) -> table
-
Move the wibox to a position relative to
geo
. This will try to avoid overlapping the source wibox and auto-detect the right direction to avoid going off-screen.Parameters:
Name Type(s) Description Default value obj Optional An object such as a wibox, client or a table entry returned by wibox:find_widgets()
.mouse
Returns:
-
table
The new geometry
See also:
awful.placement.next_to Move a drawable to a relative position next to another one. (awful.placement) static module functions awful.popup.preferred_positions Set the preferred popup position relative to its parent. object properties awful.popup.preferred_anchors Set the preferred popup anchors relative to the parent. object properties - 🔗 :bind_to_widget (widget, button)
-
Bind the popup to a widget button press.
Parameters:
Name Type(s) Description Default value widget widget The widget Not applicable button Optional number The button index 1
- 🔗 :unbind_to_widget (widget)
-
Unbind the popup from a widget button.
Parameters:
Name Type(s) Description widget widget - 🔗 :geometry (geo) -> table · Inherited from wibox · 1 signal
-
Get or set wibox geometry. That's the same as accessing or setting the x,
y, width or height properties of a wibox.
Parameters:
Name Type(s) Description Default value geo Optional table or nil A table with coordinates to modify. If nothing is specified, it only returns the current geometry. nil
Returns:
-
table
A table with wibox coordinates and geometry.
Click to display more Emit signals:
property::geometry
When the geometry change.geo
table The geometry table.
- 🔗 :struts (struts) -> () · Inherited from wibox · 1 signal
-
Get or set wibox struts.
Struts are the area which should be reserved on each side of the screen for this wibox. This is used to make bars and docked displays. Note that awful.wibar implements all the required boilerplate code to make bar. Only use this if you want special type of bars (like bars not fully attached to the side of the screen).
Parameters:
Name Type(s) Description struts table A table with new strut, or nothing. Returns:
-
The wibox strut in a table.
See also:
client.struts Return client struts (reserved space at the edge of the screen). (client) object methods
Click to display more Emit signals:
property::struts
- 🔗 :setup {[args]} · Inherited from wibox
-
Set a declarative widget hierarchy description.
See The declarative layout system
Parameters:
Name Type(s) Description args An array containing the widgets disposition - 🔗 :find_widgets (x, y) -> table · Inherited from wibox
-
Find a widget by a point.
The wibox must have drawn itself at least once for this to work.
Parameters:
Name Type(s) Description x number X coordinate of the point y number Y coordinate of the point Returns:
-
table
A sorted table of widgets positions. The first element is the biggest
container while the last is the topmost widget. The table contains x, y,
width, height and widget.
- 🔗 :to_widget () -> widget · Inherited from wibox
-
Create a widget that reflects the current state of this wibox.
Returns:
-
widget
A new widget.
- 🔗 :save_to_svg (path, context) · Inherited from wibox
-
Save a screenshot of the wibox to
path
.Parameters:
Name Type(s) Description Default value path string The path. Not applicable context Optional table A widget context. nil
- 🔗 :draw (wibox) · Inherited from wibox
-
Redraw a wibox. You should never have to call this explicitely because it is
automatically called when needed.
Parameters:
Name Type(s) Description wibox