Class wibox.layout.manual

A layout with widgets added at specific positions.

Use cases include desktop icons, complex custom composed widgets, a floating client layout and fine grained control over the output.

Usage example

Usage:

    local w1, w2 = generic_widget(), generic_widget()
    w1.point  = {x=75,y=5}
    w1.text   = 'first'
    w1.forced_width = 50
    w2.text = 'second'
    w2.point  = function(geo, args)
        -- Bottom right
        return {
            x = args.parent.width-geo.width,
            y = args.parent.height-geo.height
        }
    end
    wibox.layout {
        w1,
        w2,
        generic_widget('third'),
        layout  = wibox.layout.manual
    }
    

Info:

  • Copyright: 2016 Emmanuel Lepage Vallee
  • Author: Emmanuel Lepage Vallee

Functions

manual_layout:add_at (widget, point) Add a widget at a specific point.
manual_layout:move (index, point) Move a widget (by index).
manual_layout:move_widget (widget, point) Move a widget.

Object properties

forced_height Force a widget height.
forced_width Force a widget width.
opacity The widget opacity (transparency).
visible The widget visibility.

Signals

widget::layout_changed When the layout (size) change.
widget::redraw_needed When the widget content changed.
button::press When a mouse button is pressed over the widget.
button::release When a mouse button is released over the widget.
mouse::enter When the mouse enter a widget.
mouse::leave When the mouse leave a widget.

Methods

wibox.layout.manual:add (layout, ...) Add some widgets to the given stack layout
wibox.layout.manual:remove (The) Remove a widget from the layout
wibox.layout.manual:insert (index, widget) Insert a new widget in the layout at position index
wibox.layout.manual:remove_widgets (widget) Remove one or more widgets from the layout The last parameter can be a boolean, forcing a recursive seach of the widget(s) to remove.
wibox.layout.manual:get_all_children () Get all direct and indirect children widgets.
wibox.layout.manual:setup (args) Set a declarative widget hierarchy description.
wibox.layout.manual:buttons (_buttons) Set/get a widget’s buttons.
wibox.layout.manual:emit_signal_recursive (signal_name, ...) Emit a signal and ensure all parent widgets in the hierarchies also forward the signal.
wibox.layout.manual:emit_signal (name, ...) Emit a signal.
wibox.layout.manual:connect_signal (name, func) Connect to a signal.
wibox.layout.manual:weak_connect_signal (name, func) Connect to a signal weakly.


Functions

Methods
manual_layout:add_at (widget, point)
Add a widget at a specific point.

The point can either be a function or a table. The table follow the generic geometry format used elsewhere in Awesome.

  • x: The horizontal position.
  • y: The vertical position.
  • width: The width.
  • height: The height.

If a function is used, it follows the same prototype as awful.placement functions.

  • geo:
    • x: The horizontal position (always 0).
    • y: The vertical position (always 0).
    • width: The width.
    • height: The height.
    • geometry: A function to get or set the geometry (for compatibility). The function is compatible with the awful.placement prototype.
  • args:
    • parent The layout own geometry
      • x: The horizontal position (always 0).
      • y: The vertical position (always 0).
      • width: The width.
      • height: The height.
      • geometry: A function to get or set the geometry (for compatibility) The function is compatible with the awful.placement prototype.

Usage example

  • widget widget The widget.
  • point table or function Either an {x=x,y=y} table or a function returning the new geometry.

Usage:

    local l = wibox.layout {
        layout  = wibox.layout.manual
    }
    --
    -- Option 1: Set the point directly in the widget
    local w1        = generic_widget()
    w1.point        = {x=75, y=5}
    w1.text         = 'first'
    w1.forced_width = 50
    l:add(w1)
    --
    -- Option 2: Set the point directly in the widget as a function
    local w2  = generic_widget()
    w2.text   = 'second'
    w2.point  = function(geo, args)
        return {
            x = args.parent.width  - geo.width,
            y = 0
        }
    end
    l:add(w2)
    --
    -- Option 3: Set the point directly in the widget as an awful.placement
    -- function.
    local w3 = generic_widget()
    w3.text  = 'third'
    w3.point = awful.placement.bottom_right
    l:add(w3)
    --
    -- Option 4: Use :add_at instead of using the .point property. This works
    -- with all 3 ways to define the point.
    -- function.
    local w4 = generic_widget()
    w4.text  = 'fourth'
    l:add_at(w4, awful.placement.centered + awful.placement.maximize_horizontally)
manual_layout:move (index, point)
Move a widget (by index).
  • index number The widget index.
  • point table or function A new point value.

See also:

manual_layout:move_widget (widget, point)
Move a widget.

Usage example

  • widget widget The widget.
  • point table or function A new point value.

See also:

Usage:

    local l = wibox.layout {
        layout  = wibox.layout.manual
    }
    --
    local w1        = generic_widget()
    w1.point        = {x=75, y=5}
    w1.text         = 'first'
    w1.forced_width = 50
    l:add(w1)
    l:move_widget(w1, awful.placement.bottom_right)

Object properties

forced_height
Force a widget height.

Type:

  • height number or nil The height (nil for automatic)
forced_width
Force a widget width.

Type:

  • width number or nil The width (nil for automatic)
opacity
The widget opacity (transparency).

Type:

  • opacity number The opacity (between 0 and 1) (default 1)
visible
The widget visibility.

Type:

  • boolean

Signals

widget::layout_changed
When the layout (size) change. This signal is emitted when the previous results of :layout() and :fit() are no longer valid. Unless this signal is emitted, :layout() and :fit() must return the same result when called with the same arguments.

See also:

widget::redraw_needed
When the widget content changed. This signal is emitted when the content of the widget changes. The widget will be redrawn, it is not re-layouted. Put differently, it is assumed that :layout() and :fit() would still return the same results as before.

See also:

button::press
When a mouse button is pressed over the widget.

Arguments:

  • lx number The horizontal position relative to the (0,0) position in the widget.
  • ly number The vertical position relative to the (0,0) position in the widget.
  • button number The button number.
  • mods table The modifiers (mod4, mod1 (alt), Control, Shift)
  • find_widgets_result The entry from the result of wibox.drawable:find_widgets for the position that the mouse hit.
    • drawable wibox.drawable The drawable containing the widget.
    • widget widget The widget being displayed.
    • hierarchy wibox.hierarchy The hierarchy managing the widget’s geometry.
    • x number An approximation of the X position that the widget is visible at on the surface.
    • y number An approximation of the Y position that the widget is visible at on the surface.
    • width number An approximation of the width that the widget is visible at on the surface.
    • height number An approximation of the height that the widget is visible at on the surface.
    • widget_width number The exact width of the widget in its local coordinate system.
    • widget_height number The exact height of the widget in its local coordinate system.

See also:

button::release
When a mouse button is released over the widget.

Arguments:

  • lx number The horizontal position relative to the (0,0) position in the widget.
  • ly number The vertical position relative to the (0,0) position in the widget.
  • button number The button number.
  • mods table The modifiers (mod4, mod1 (alt), Control, Shift)
  • find_widgets_result The entry from the result of wibox.drawable:find_widgets for the position that the mouse hit.
    • drawable wibox.drawable The drawable containing the widget.
    • widget widget The widget being displayed.
    • hierarchy wibox.hierarchy The hierarchy managing the widget’s geometry.
    • x number An approximation of the X position that the widget is visible at on the surface.
    • y number An approximation of the Y position that the widget is visible at on the surface.
    • width number An approximation of the width that the widget is visible at on the surface.
    • height number An approximation of the height that the widget is visible at on the surface.
    • widget_width number The exact width of the widget in its local coordinate system.
    • widget_height number The exact height of the widget in its local coordinate system.

See also:

mouse::enter
When the mouse enter a widget.

Arguments:

  • find_widgets_result The entry from the result of wibox.drawable:find_widgets for the position that the mouse hit.
    • drawable wibox.drawable The drawable containing the widget.
    • widget widget The widget being displayed.
    • hierarchy wibox.hierarchy The hierarchy managing the widget’s geometry.
    • x number An approximation of the X position that the widget is visible at on the surface.
    • y number An approximation of the Y position that the widget is visible at on the surface.
    • width number An approximation of the width that the widget is visible at on the surface.
    • height number An approximation of the height that the widget is visible at on the surface.
    • widget_width number The exact width of the widget in its local coordinate system.
    • widget_height number The exact height of the widget in its local coordinate system.

See also:

mouse::leave
When the mouse leave a widget.

Arguments:

  • find_widgets_result The entry from the result of wibox.drawable:find_widgets for the position that the mouse hit.
    • drawable wibox.drawable The drawable containing the widget.
    • widget widget The widget being displayed.
    • hierarchy wibox.hierarchy The hierarchy managing the widget’s geometry.
    • x number An approximation of the X position that the widget is visible at on the surface.
    • y number An approximation of the Y position that the widget is visible at on the surface.
    • width number An approximation of the width that the widget is visible at on the surface.
    • height number An approximation of the height that the widget is visible at on the surface.
    • widget_width number The exact width of the widget in its local coordinate system.
    • widget_height number The exact height of the widget in its local coordinate system.

See also:

Methods

wibox.layout.manual:add (layout, ...)
Add some widgets to the given stack layout
  • layout The layout you are modifying.
  • ... widget Widgets that should be added
wibox.layout.manual:remove (The)
Remove a widget from the layout
  • The index widget index to remove

Returns:

    boolean index If the operation is successful
wibox.layout.manual:insert (index, widget)
Insert a new widget in the layout at position index
  • index number The position
  • widget The widget

Returns:

    boolean If the operation is successful
wibox.layout.manual:remove_widgets (widget)
Remove one or more widgets from the layout The last parameter can be a boolean, forcing a recursive seach of the widget(s) to remove.
  • widget … Widgets that should be removed (must at least be one)

Returns:

    boolean If the operation is successful
wibox.layout.manual:get_all_children ()
Get all direct and indirect children widgets. This will scan all containers recursively to find widgets Warning: This method it prone to stack overflow id the widget, or any of its children, contain (directly or indirectly) itself.

Returns:

    table The children
wibox.layout.manual:setup (args)
Set a declarative widget hierarchy description. See The declarative layout system
  • args An array containing the widgets disposition
wibox.layout.manual:buttons (_buttons)
Set/get a widget’s buttons.
  • _buttons The table of buttons that should bind to the widget.
wibox.layout.manual:emit_signal_recursive (signal_name, ...)
Emit a signal and ensure all parent widgets in the hierarchies also forward the signal. This is useful to track signals when there is a dynamic set of containers and layouts wrapping the widget.
  • signal_name string
  • ... Other arguments
wibox.layout.manual:emit_signal (name, ...)
Emit a signal.
  • name string The name of the signal.
  • ... Extra arguments for the callback functions. Each connected function receives the object as first argument and then any extra arguments that are given to emit_signal().
wibox.layout.manual:connect_signal (name, func)
Connect to a signal.
  • name string The name of the signal.
  • func function The callback to call when the signal is emitted.
wibox.layout.manual:weak_connect_signal (name, func)
Connect to a signal weakly.

This allows the callback function to be garbage collected and automatically disconnects the signal when that happens.

Warning: Only use this function if you really, really, really know what you are doing.

  • name string The name of the signal.
  • func function The callback to call when the signal is emitted.
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