Class awful.widget.button
A simple button widget.
Usage:
local button = awful.widget.button() button:buttons(gears.table.join( button:buttons(), awful.button({}, 1, nil, function () print("Mouse was clicked") end) ))
Info:
- Copyright: 2008-2009 Julien Danjou
- Author: Julien Danjou <[email protected]>
Object properties
forced_height | Force a widget height. |
forced_width | Force a widget width. |
opacity | The widget opacity (transparency). |
visible | The widget visibility. |
Signals
widget::layout_changed | When the layout (size) change. |
widget::redraw_needed | When the widget content changed. |
button::press | When a mouse button is pressed over the widget. |
button::release | When a mouse button is released over the widget. |
mouse::enter | When the mouse enter a widget. |
mouse::leave | When the mouse leave a widget. |
Methods
awful.widget.button:new (args) | Create a button widget. |
awful.widget.button:get_all_children () | Get all direct and indirect children widgets. |
awful.widget.button:setup (args) | Set a declarative widget hierarchy description. |
awful.widget.button:buttons (_buttons) | Set/get a widget’s buttons. |
awful.widget.button:emit_signal_recursive (signal_name, ...) | Emit a signal and ensure all parent widgets in the hierarchies also forward the signal. |
awful.widget.button:emit_signal (name, ...) | Emit a signal. |
awful.widget.button:connect_signal (name, func) | Connect to a signal. |
awful.widget.button:weak_connect_signal (name, func) | Connect to a signal weakly. |
Object properties
- forced_height
-
Force a widget height.
Type:
- height
number or nil
The height (
nil
for automatic)
- height
number or nil
The height (
- forced_width
-
Force a widget width.
Type:
- width
number or nil
The width (
nil
for automatic)
- width
number or nil
The width (
- opacity
-
The widget opacity (transparency).
Type:
- opacity number The opacity (between 0 and 1) (default 1)
- visible
-
The widget visibility.
Type:
- boolean
Signals
- widget::layout_changed
-
When the layout (size) change.
This signal is emitted when the previous results of
:layout()
and:fit()
are no longer valid. Unless this signal is emitted,:layout()
and:fit()
must return the same result when called with the same arguments.See also:
- widget::redraw_needed
-
When the widget content changed.
This signal is emitted when the content of the widget changes. The widget will
be redrawn, it is not re-layouted. Put differently, it is assumed that
:layout()
and:fit()
would still return the same results as before.See also:
- button::press
-
When a mouse button is pressed over the widget.
Arguments:
- lx number The horizontal position relative to the (0,0) position in the widget.
- ly number The vertical position relative to the (0,0) position in the widget.
- button number The button number.
- mods table The modifiers (mod4, mod1 (alt), Control, Shift)
- find_widgets_result The entry from the result of
wibox.drawable:find_widgets for the position that the mouse hit.
- drawable wibox.drawable The drawable containing the widget.
- widget widget The widget being displayed.
- hierarchy wibox.hierarchy The hierarchy managing the widget’s geometry.
- x number An approximation of the X position that the widget is visible at on the surface.
- y number An approximation of the Y position that the widget is visible at on the surface.
- width number An approximation of the width that the widget is visible at on the surface.
- height number An approximation of the height that the widget is visible at on the surface.
- widget_width number The exact width of the widget in its local coordinate system.
- widget_height number The exact height of the widget in its local coordinate system.
See also:
- button::release
-
When a mouse button is released over the widget.
Arguments:
- lx number The horizontal position relative to the (0,0) position in the widget.
- ly number The vertical position relative to the (0,0) position in the widget.
- button number The button number.
- mods table The modifiers (mod4, mod1 (alt), Control, Shift)
- find_widgets_result The entry from the result of
wibox.drawable:find_widgets for the position that the mouse hit.
- drawable wibox.drawable The drawable containing the widget.
- widget widget The widget being displayed.
- hierarchy wibox.hierarchy The hierarchy managing the widget’s geometry.
- x number An approximation of the X position that the widget is visible at on the surface.
- y number An approximation of the Y position that the widget is visible at on the surface.
- width number An approximation of the width that the widget is visible at on the surface.
- height number An approximation of the height that the widget is visible at on the surface.
- widget_width number The exact width of the widget in its local coordinate system.
- widget_height number The exact height of the widget in its local coordinate system.
See also:
- mouse::enter
-
When the mouse enter a widget.
Arguments:
- find_widgets_result The entry from the result of
wibox.drawable:find_widgets for the position that the mouse hit.
- drawable wibox.drawable The drawable containing the widget.
- widget widget The widget being displayed.
- hierarchy wibox.hierarchy The hierarchy managing the widget’s geometry.
- x number An approximation of the X position that the widget is visible at on the surface.
- y number An approximation of the Y position that the widget is visible at on the surface.
- width number An approximation of the width that the widget is visible at on the surface.
- height number An approximation of the height that the widget is visible at on the surface.
- widget_width number The exact width of the widget in its local coordinate system.
- widget_height number The exact height of the widget in its local coordinate system.
See also:
- find_widgets_result The entry from the result of
wibox.drawable:find_widgets for the position that the mouse hit.
- mouse::leave
-
When the mouse leave a widget.
Arguments:
- find_widgets_result The entry from the result of
wibox.drawable:find_widgets for the position that the mouse hit.
- drawable wibox.drawable The drawable containing the widget.
- widget widget The widget being displayed.
- hierarchy wibox.hierarchy The hierarchy managing the widget’s geometry.
- x number An approximation of the X position that the widget is visible at on the surface.
- y number An approximation of the Y position that the widget is visible at on the surface.
- width number An approximation of the width that the widget is visible at on the surface.
- height number An approximation of the height that the widget is visible at on the surface.
- widget_width number The exact width of the widget in its local coordinate system.
- widget_height number The exact height of the widget in its local coordinate system.
See also:
- find_widgets_result The entry from the result of
wibox.drawable:find_widgets for the position that the mouse hit.
Methods
- awful.widget.button:new (args)
-
Create a button widget. When clicked, the image is deplaced to make it like
a real button.
- args Widget arguments. “image” is the image to display.
Returns:
-
A textbox widget configured as a button.
- awful.widget.button:get_all_children ()
-
Get all direct and indirect children widgets.
This will scan all containers recursively to find widgets
Warning: This method it prone to stack overflow id the widget, or any of its
children, contain (directly or indirectly) itself.
Returns:
-
table
The children
- awful.widget.button:setup (args)
-
Set a declarative widget hierarchy description.
See The declarative layout system
- args An array containing the widgets disposition
- awful.widget.button:buttons (_buttons)
-
Set/get a widget’s buttons.
- _buttons The table of buttons that should bind to the widget.
- awful.widget.button:emit_signal_recursive (signal_name, ...)
-
Emit a signal and ensure all parent widgets in the hierarchies also
forward the signal. This is useful to track signals when there is a dynamic
set of containers and layouts wrapping the widget.
- signal_name string
- ... Other arguments
- awful.widget.button:emit_signal (name, ...)
-
Emit a signal.
- name string The name of the signal.
- ... Extra arguments for the callback functions. Each connected function receives the object as first argument and then any extra arguments that are given to emit_signal().
- awful.widget.button:connect_signal (name, func)
-
Connect to a signal.
- name string The name of the signal.
- func function The callback to call when the signal is emitted.
- awful.widget.button:weak_connect_signal (name, func)
-
Connect to a signal weakly.
This allows the callback function to be garbage collected and automatically disconnects the signal when that happens.
Warning: Only use this function if you really, really, really know what you are doing.
- name string The name of the signal.
- func function The callback to call when the signal is emitted.