Class wibox.container.rotate

A container rotating the conained widget by 90 degrees.

Usage example

Info:

  • Copyright: 2010 Uli Schlachter
  • Author: Uli Schlachter

Functions

wibox.container.rotate ([widget[, dir]]) Returns a new rotate container.

Object properties

widget The widget to be rotated.
forced_height Force a widget height.
forced_width Force a widget width.
opacity The widget opacity (transparency).
visible The widget visibility.
direction The direction of this rotating container.

Signals

widget::layout_changed When the layout (size) change.
widget::redraw_needed When the widget content changed.
button::press When a mouse button is pressed over the widget.
button::release When a mouse button is released over the widget.
mouse::enter When the mouse enter a widget.
mouse::leave When the mouse leave a widget.

Methods

wibox.container.rotate:get_children () Get the number of children element
wibox.container.rotate:set_children (children) Replace the layout children This layout only accept one children, all others will be ignored
wibox.container.rotate:reset () Reset this layout.
wibox.container.rotate:get_all_children () Get all direct and indirect children widgets.
wibox.container.rotate:setup (args) Set a declarative widget hierarchy description.
wibox.container.rotate:buttons (_buttons) Set/get a widget’s buttons.
wibox.container.rotate:emit_signal_recursive (signal_name, ...) Emit a signal and ensure all parent widgets in the hierarchies also forward the signal.
wibox.container.rotate:emit_signal (name, ...) Emit a signal.
wibox.container.rotate:connect_signal (name, func) Connect to a signal.
wibox.container.rotate:weak_connect_signal (name, func) Connect to a signal weakly.
wibox.container.rotate:get_direction () Get the direction of this rotating layout


Functions

Methods
wibox.container.rotate ([widget[, dir]])
Returns a new rotate container. A rotate container rotates a given widget. Use :set_widget() to set the widget and :set_direction() for the direction. The default direction is “north” which doesn’t change anything.
  • widget The widget to display. (optional)
  • dir The direction to rotate to. (optional)

Returns:

    table A new rotate container.

Object properties

widget
The widget to be rotated.

Type:

forced_height
Force a widget height.

Type:

  • height number or nil The height (nil for automatic)
forced_width
Force a widget width.

Type:

  • width number or nil The width (nil for automatic)
opacity
The widget opacity (transparency).

Type:

  • opacity number The opacity (between 0 and 1) (default 1)
visible
The widget visibility.

Type:

  • boolean
direction
The direction of this rotating container. Valid values are:

  • north
  • east
  • south
  • north

Usage example

Type:

Usage:

    local normal = create_arrow('Normal')
    local north  = wibox.container {
        create_arrow('North'),
        direction = 'north',
        widget    = wibox.container.rotate
    }
    local south  = wibox.container {
        create_arrow('South'),
        direction = 'south',
        widget    = wibox.container.rotate
    }
    local east  = wibox.container {
        create_arrow('East'),
        direction = 'east',
        widget    = wibox.container.rotate
    }
    local west  = wibox.container {
        create_arrow('West'),
        direction = 'west',
        widget    = wibox.container.rotate
    }

Signals

widget::layout_changed
When the layout (size) change. This signal is emitted when the previous results of :layout() and :fit() are no longer valid. Unless this signal is emitted, :layout() and :fit() must return the same result when called with the same arguments.

See also:

widget::redraw_needed
When the widget content changed. This signal is emitted when the content of the widget changes. The widget will be redrawn, it is not re-layouted. Put differently, it is assumed that :layout() and :fit() would still return the same results as before.

See also:

button::press
When a mouse button is pressed over the widget.

Arguments:

  • lx number The horizontal position relative to the (0,0) position in the widget.
  • ly number The vertical position relative to the (0,0) position in the widget.
  • button number The button number.
  • mods table The modifiers (mod4, mod1 (alt), Control, Shift)
  • find_widgets_result The entry from the result of wibox.drawable:find_widgets for the position that the mouse hit.
    • drawable wibox.drawable The drawable containing the widget.
    • widget widget The widget being displayed.
    • hierarchy wibox.hierarchy The hierarchy managing the widget’s geometry.
    • x number An approximation of the X position that the widget is visible at on the surface.
    • y number An approximation of the Y position that the widget is visible at on the surface.
    • width number An approximation of the width that the widget is visible at on the surface.
    • height number An approximation of the height that the widget is visible at on the surface.
    • widget_width number The exact width of the widget in its local coordinate system.
    • widget_height number The exact height of the widget in its local coordinate system.

See also:

button::release
When a mouse button is released over the widget.

Arguments:

  • lx number The horizontal position relative to the (0,0) position in the widget.
  • ly number The vertical position relative to the (0,0) position in the widget.
  • button number The button number.
  • mods table The modifiers (mod4, mod1 (alt), Control, Shift)
  • find_widgets_result The entry from the result of wibox.drawable:find_widgets for the position that the mouse hit.
    • drawable wibox.drawable The drawable containing the widget.
    • widget widget The widget being displayed.
    • hierarchy wibox.hierarchy The hierarchy managing the widget’s geometry.
    • x number An approximation of the X position that the widget is visible at on the surface.
    • y number An approximation of the Y position that the widget is visible at on the surface.
    • width number An approximation of the width that the widget is visible at on the surface.
    • height number An approximation of the height that the widget is visible at on the surface.
    • widget_width number The exact width of the widget in its local coordinate system.
    • widget_height number The exact height of the widget in its local coordinate system.

See also:

mouse::enter
When the mouse enter a widget.

Arguments:

  • find_widgets_result The entry from the result of wibox.drawable:find_widgets for the position that the mouse hit.
    • drawable wibox.drawable The drawable containing the widget.
    • widget widget The widget being displayed.
    • hierarchy wibox.hierarchy The hierarchy managing the widget’s geometry.
    • x number An approximation of the X position that the widget is visible at on the surface.
    • y number An approximation of the Y position that the widget is visible at on the surface.
    • width number An approximation of the width that the widget is visible at on the surface.
    • height number An approximation of the height that the widget is visible at on the surface.
    • widget_width number The exact width of the widget in its local coordinate system.
    • widget_height number The exact height of the widget in its local coordinate system.

See also:

mouse::leave
When the mouse leave a widget.

Arguments:

  • find_widgets_result The entry from the result of wibox.drawable:find_widgets for the position that the mouse hit.
    • drawable wibox.drawable The drawable containing the widget.
    • widget widget The widget being displayed.
    • hierarchy wibox.hierarchy The hierarchy managing the widget’s geometry.
    • x number An approximation of the X position that the widget is visible at on the surface.
    • y number An approximation of the Y position that the widget is visible at on the surface.
    • width number An approximation of the width that the widget is visible at on the surface.
    • height number An approximation of the height that the widget is visible at on the surface.
    • widget_width number The exact width of the widget in its local coordinate system.
    • widget_height number The exact height of the widget in its local coordinate system.

See also:

Methods

wibox.container.rotate:get_children ()
Get the number of children element

Returns:

    table The children
wibox.container.rotate:set_children (children)
Replace the layout children This layout only accept one children, all others will be ignored
  • children table A table composed of valid widgets
wibox.container.rotate:reset ()
Reset this layout. The widget will be removed and the rotation reset.
wibox.container.rotate:get_all_children ()
Get all direct and indirect children widgets. This will scan all containers recursively to find widgets Warning: This method it prone to stack overflow id the widget, or any of its children, contain (directly or indirectly) itself.

Returns:

    table The children
wibox.container.rotate:setup (args)
Set a declarative widget hierarchy description. See The declarative layout system
  • args An array containing the widgets disposition
wibox.container.rotate:buttons (_buttons)
Set/get a widget’s buttons.
  • _buttons The table of buttons that should bind to the widget.
wibox.container.rotate:emit_signal_recursive (signal_name, ...)
Emit a signal and ensure all parent widgets in the hierarchies also forward the signal. This is useful to track signals when there is a dynamic set of containers and layouts wrapping the widget.
  • signal_name string
  • ... Other arguments
wibox.container.rotate:emit_signal (name, ...)
Emit a signal.
  • name string The name of the signal.
  • ... Extra arguments for the callback functions. Each connected function receives the object as first argument and then any extra arguments that are given to emit_signal().
wibox.container.rotate:connect_signal (name, func)
Connect to a signal.
  • name string The name of the signal.
  • func function The callback to call when the signal is emitted.
wibox.container.rotate:weak_connect_signal (name, func)
Connect to a signal weakly.

This allows the callback function to be garbage collected and automatically disconnects the signal when that happens.

Warning: Only use this function if you really, really, really know what you are doing.

  • name string The name of the signal.
  • func function The callback to call when the signal is emitted.
wibox.container.rotate:get_direction ()
Get the direction of this rotating layout
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